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Old 07-29-2007, 03:34 PM
Karl Auer
 
Default fglrx and fgl_glxgears

Hi there.

Under Dapper, fglrx and acceleration worked perfectly. After MUCH
futzing around, I now have it working under Feisty.

However, bsflag looks quite different - there is a sort of speckly
effect on any moving surfaces. Does anyone know how to smooth that out?

And how do people normally compare fgl_glxgears info? The FPS values I
get depend entirely on how big I make the window! Is there some standard
window size people use?

Regards, K.

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--
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~
Karl Auer (kauer@biplane.com.au) +61-2-64957160 (h)
http://www.biplane.com.au/~kauer/ +61-428-957160 (mob)


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