FAQ Search Today's Posts Mark Forums Read
» Video Reviews

» Linux Archive

Linux-archive is a website aiming to archive linux email lists and to make them easily accessible for linux users/developers.


» Sponsor

» Partners

» Sponsor

Go Back   Linux Archive > Ubuntu > Ubuntu User

 
 
LinkBack Thread Tools
 
Old 07-21-2008, 03:41 AM
"Santiago HernŠndez Lemes"
 
Default Gamming problem

Hello everybody!

I have a little problem running games in Ubuntu,

I have installed some games, and I* cant see them very good, not in quality, but the movements are a little bad.
for example, in neverball, the ball runs and stop for less than a second ans start moving again, and it continue doing this, like in other games that requires graphic acceleration.

I had windows vista in this pc, and games like pro evolution soccer ran ok, like GTA 3 and others, but in Ubuntu, they dont.

I have a geforce 7000m, with official nvidia drivers instaled, my glxgears said:

4036 frames in 5.0 seconds = 807.098 FPS

3398 frames in 5.0 seconds = 679.211 FPS
3353 frames in 5.0 seconds = 670.509 FPS
4013 frames in 5.0 seconds = 802.370 FPS
3678 frames in 5.0 seconds = 735.472 FPS
3961 frames in 5.0 seconds = 792.145 FPS
3407 frames in 5.0 seconds = 681.133 FPS

2859 frames in 5.0 seconds = 571.662 FPS
3524 frames in 5.0 seconds = 704.685 FPS
4064 frames in 5.0 seconds = 812.698 FPS

and I hace direct rendering ok...

Someone knows what happens?

Thanks

--
--------------------------------------------------------------
Santiago HernŠndez
http://www.tulugar.com.uy
http://www.twitter.com/santius

--------------------------------------------------------------

--
ubuntu-users mailing list
ubuntu-users@lists.ubuntu.com
Modify settings or unsubscribe at: https://lists.ubuntu.com/mailman/listinfo/ubuntu-users
 
Old 07-21-2008, 01:14 PM
David Vincent
 
Default Gamming problem

-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1

Santiago HernŠndez Lemes wrote:
> Hello everybody!
>
> I have a little problem running games in Ubuntu,
>
> I have installed some games, and I cant see them very good, not in
> quality, but the movements are a little bad.
> for example, in neverball, the ball runs and stop for less than a second
> ans start moving again, and it continue doing this, like in other games
> that requires graphic acceleration.
> I had windows vista in this pc, and games like pro evolution soccer ran
> ok, like GTA 3 and others, but in Ubuntu, they dont.
>
> I have a geforce 7000m, with official nvidia drivers instaled, my
> glxgears said:
>
> 4036 frames in 5.0 seconds = 807.098 FPS
> 3398 frames in 5.0 seconds = 679.211 FPS
> 3353 frames in 5.0 seconds = 670.509 FPS
> 4013 frames in 5.0 seconds = 802.370 FPS
> 3678 frames in 5.0 seconds = 735.472 FPS
> 3961 frames in 5.0 seconds = 792.145 FPS
> 3407 frames in 5.0 seconds = 681.133 FPS
> 2859 frames in 5.0 seconds = 571.662 FPS
> 3524 frames in 5.0 seconds = 704.685 FPS
> 4064 frames in 5.0 seconds = 812.698 FPS
>
> and I hace direct rendering ok...
>
> Someone knows what happens?
>
> Thanks
>
> --
> --------------------------------------------------------------
> Santiago HernŠndez
> http://www.tulugar.com.uy
> http://www.twitter.com/santius
> --------------------------------------------------------------
>

open a terminal and type "glxinfo" at the prompt. send us the output,
that should get us started. i have a geforce go5700 and i get 3500+ fps
from glxgears (which, btw, is not a good benchmark tool but *is* an
excellent "does my glx work" tool).


regards,

- -d
-----BEGIN PGP SIGNATURE-----
Version: GnuPG v1.4.6 (GNU/Linux)

iD8DBQFIhIvKfpRzWFIV0XMRAuaUAJ0TAZjMQXpFy/v5d06bzS6oU1ldyACfQcej
3AK/kunT8vhb0RrbkUEDsx8=
=8O2b
-----END PGP SIGNATURE-----


--
ubuntu-users mailing list
ubuntu-users@lists.ubuntu.com
Modify settings or unsubscribe at: https://lists.ubuntu.com/mailman/listinfo/ubuntu-users
 
Old 07-21-2008, 07:06 PM
"Santiago HernŠndez Lemes"
 
Default Gamming problem

This is my GLXINFO, please someone tell me if this is OK!

Thanks in advance!

name of display: :0.0
display: :0* screen: 0
direct rendering: Yes
server glx vendor string: NVIDIA Corporation

server glx version string: 1.4
server glx extensions:

*** GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
*** GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
*** GLX_EXT_texture_from_pixmap, GLX_ARB_multisample, GLX_NV_float_buffer,
*** GLX_ARB_fbconfig_float


client glx vendor string: NVIDIA Corporation
client glx version string: 1.4
client glx extensions:
*** GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info,
*** GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync,


*** GLX_NV_swap_group, GLX_NV_video_out, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
*** GLX_SGI_swap_control, GLX_NV_float_buffer, GLX_ARB_fbconfig_float,
*** GLX_EXT_fbconfig_packed_float, GLX_EXT_texture_from_pixmap,


*** GLX_EXT_framebuffer_sRGB, GLX_NV_present_video
GLX version: 1.3
GLX extensions:
*** GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
*** GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,


*** GLX_EXT_texture_from_pixmap, GLX_ARB_multisample, GLX_NV_float_buffer,
*** GLX_ARB_fbconfig_float, GLX_ARB_get_proc_address
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce 7000M / nForce 610M/PCI/SSE2/3DNOW!


OpenGL version string: 2.1.2 NVIDIA 173.14.05
OpenGL extensions:
*** GL_ARB_color_buffer_float, GL_ARB_depth_texture, GL_ARB_draw_buffers,
*** GL_ARB_fragment_program, GL_ARB_fragment_program_
shadow,
*** GL_ARB_fragment_shader, GL_ARB_half_float_pixel, GL_ARB_imaging,

*** GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,
*** GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite,
*** GL_ARB_shadow, GL_ARB_shader_objects, GL_ARB_shading_language_100,


*** GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
*** GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
*** GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3, GL_ARB_texture_float,
*** GL_ARB_texture_mirrored_repeat, GL_ARB_texture_non_power_of_two,


*** GL_ARB_texture_rectangle, GL_ARB_transpose_matrix,
*** GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader,
*** GL_ARB_window_pos, GL_ATI_draw_buffers, GL_ATI_texture_float,
*** GL_ATI_texture_mirror_once, GL_S3_s3tc, GL_EXT_texture_env_add,


*** GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
*** GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
*** GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array,

*** GL_EXT_Cg_shader, GL_EXT_depth_bounds_test, GL_EXT_draw_range_elements,

*** GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample,
*** GL_EXT_framebuffer_object, GL_EXT_gpu_program_parameters,
*** GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,

*** GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object, GL_EXT_point_parameters,

*** GL_EXT_rescale_normal, GL_EXT_secondary_color,
*** GL_EXT_separate_specular_color, GL_EXT_shadow_funcs,
*** GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_texture3D,
*** GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,


*** GL_EXT_texture_edge_clamp, GL_EXT_texture_env_combine,
*** GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
*** GL_EXT_texture_lod, GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp,

*** GL_EXT_texture_object, GL_EXT_texture_sRGB, GL_EXT_timer_query,

*** GL_EXT_vertex_array, GL_IBM_rasterpos_clip,
*** GL_IBM_texture_mirrored_repeat, GL_KTX_buffer_region, GL_NV_blend_square,
*** GL_NV_copy_depth_to_color, GL_NV_depth_clamp, GL_NV_fence,

*** GL_NV_float_buffer, GL_NV_fog_distance, GL_NV_fragment_program,

*** GL_NV_fragment_program_option, GL_NV_fragment_program2,
*** GL_NV_framebuffer_multisample_coverage, GL_NV_half_float,
*** GL_NV_light_max_exponent, GL_NV_multisample_filter_hint,

*** GL_NV_occlusion_query, GL_NV_packed_depth_stencil, GL_NV_pixel_data_range,

*** GL_NV_point_sprite, GL_NV_primitive_restart, GL_NV_register_combiners,
*** GL_NV_register_combiners2, GL_NV_texgen_reflection,
*** GL_NV_texture_compression_vtc, GL_NV_texture_env_combine4,
*** GL_NV_texture_expand_normal, GL_NV_texture_rectangle,


*** GL_NV_texture_shader, GL_NV_texture_shader2, GL_NV_texture_shader3,
*** GL_NV_vertex_array_range, GL_NV_vertex_array_range2, GL_NV_vertex_program,
*** GL_NV_vertex_program1_1, GL_NV_vertex_program2,
*** GL_NV_vertex_program2_option, GL_NV_vertex_program3,


*** GL_NVX_conditional_render, GL_SGIS_generate_mipmap, GL_SGIS_texture_lod,
*** GL_SGIX_depth_texture, GL_SGIX_shadow, GL_SUN_slice_accum

** visual* x* bf lv rg d st colorbuffer ax dp st accumbuffer* ms* cav


*id dep cl sp sz l* ci b ro* r* g* b* a bf th cl* r* g* b* a ns b eat
----------------------------------------------------------------------
0x21 24 tc* 0 32* 0 r* y* .* 8* 8* 8* 0* 4 24* 8 16 16 16 16* 0 0 None


0x22 24 dc* 0 32* 0 r* y* .* 8* 8* 8* 0* 4 24* 8 16 16 16 16* 0 0 None
0x24 24 tc* 0 32* 0 r* y* .* 8* 8* 8* 8* 4 24* 8 16 16 16 16* 0 0 None
0x25 24 tc* 0 32* 0 r* .* .* 8* 8* 8* 0* 4 24* 8 16 16 16 16* 0 0 None


0x26 24 tc* 0 32* 0 r* .* .* 8* 8* 8* 8* 4 24* 8 16 16 16 16* 0 0 None
0x27 24 tc* 0 32* 0 r* y* .* 8* 8* 8* 0* 4 24* 0 16 16 16 16* 0 0 None
0x28 24 tc* 0 32* 0 r* y* .* 8* 8* 8* 8* 4 24* 0 16 16 16 16* 0 0 None


0x29 24 tc* 0 32* 0 r* .* .* 8* 8* 8* 0* 4 24* 0 16 16 16 16* 0 0 None
0x2a 24 tc* 0 32* 0 r* .* .* 8* 8* 8* 8* 4 24* 0 16 16 16 16* 0 0 None
0x2b 24 tc* 0 32* 0 r* y* .* 8* 8* 8* 0* 4 16* 0 16 16 16 16* 0 0 None


0x2c 24 tc* 0 32* 0 r* y* .* 8* 8* 8* 8* 4 16* 0 16 16 16 16* 0 0 None
0x2d 24 tc* 0 32* 0 r* .* .* 8* 8* 8* 0* 4 16* 0 16 16 16 16* 0 0 None
0x2e 24 tc* 0 32* 0 r* .* .* 8* 8* 8* 8* 4 16* 0 16 16 16 16* 0 0 None


0x2f 24 tc* 0 32* 0 r* y* .* 8* 8* 8* 0* 4* 0* 0 16 16 16 16* 0 0 None
0x30 24 tc* 0 32* 0 r* y* .* 8* 8* 8* 8* 4* 0* 0 16 16 16 16* 0 0 None
0x31 24 tc* 0 32* 0 r* .* .* 8* 8* 8* 0* 4* 0* 0 16 16 16 16* 0 0 None


0x32 24 tc* 0 32* 0 r* .* .* 8* 8* 8* 8* 4* 0* 0 16 16 16 16* 0 0 None
0x33 24 tc* 0 32* 0 r* y* .* 8* 8* 8* 0* 4 24* 0 16 16 16 16* 2 1 Ncon
0x34 24 tc* 0 32* 0 r* y* .* 8* 8* 8* 8* 4 24* 0 16 16 16 16* 2 1 Ncon


0x35 24 tc* 0 32* 0 r* y* .* 8* 8* 8* 0* 4 24* 0 16 16 16 16* 4 1 Ncon
0x36 24 tc* 0 32* 0 r* y* .* 8* 8* 8* 8* 4 24* 0 16 16 16 16* 4 1 Ncon
0x37 24 tc* 0 32* 0 r* .* .* 8* 8* 8* 0* 4 24* 0 16 16 16 16* 2 1 Ncon


0x38 24 tc* 0 32* 0 r* .* .* 8* 8* 8* 8* 4 24* 0 16 16 16 16* 2 1 Ncon
0x39 24 tc* 0 32* 0 r* .* .* 8* 8* 8* 0* 4 24* 0 16 16 16 16* 4 1 Ncon
0x3a 24 tc* 0 32* 0 r* .* .* 8* 8* 8* 8* 4 24* 0 16 16 16 16* 4 1 Ncon


0x3b 24 tc* 0 32* 0 r* y* .* 8* 8* 8* 0* 4 24* 8 16 16 16 16* 2 1 Ncon
0x3c 24 tc* 0 32* 0 r* y* .* 8* 8* 8* 8* 4 24* 8 16 16 16 16* 2 1 Ncon
0x3d 24 tc* 0 32* 0 r* y* .* 8* 8* 8* 0* 4 24* 8 16 16 16 16* 4 1 Ncon


0x3e 24 tc* 0 32* 0 r* y* .* 8* 8* 8* 8* 4 24* 8 16 16 16 16* 4 1 Ncon
0x3f 24 tc* 0 32* 0 r* .* .* 8* 8* 8* 0* 4 24* 8 16 16 16 16* 2 1 Ncon
0x40 24 tc* 0 32* 0 r* .* .* 8* 8* 8* 8* 4 24* 8 16 16 16 16* 2 1 Ncon


0x41 24 tc* 0 32* 0 r* .* .* 8* 8* 8* 0* 4 24* 8 16 16 16 16* 4 1 Ncon
0x42 24 tc* 0 32* 0 r* .* .* 8* 8* 8* 8* 4 24* 8 16 16 16 16* 4 1 Ncon
0x43 24 tc* 0 32* 0 r* y* .* 8* 8* 8* 0* 4 16* 0 16 16 16 16* 2 1 Ncon


0x44 24 tc* 0 32* 0 r* y* .* 8* 8* 8* 8* 4 16* 0 16 16 16 16* 2 1 Ncon
0x45 24 tc* 0 32* 0 r* y* .* 8* 8* 8* 0* 4 16* 0 16 16 16 16* 4 1 Ncon
0x46 24 tc* 0 32* 0 r* y* .* 8* 8* 8* 8* 4 16* 0 16 16 16 16* 4 1 Ncon


0x47 24 tc* 0 32* 0 r* .* .* 8* 8* 8* 0* 4 16* 0 16 16 16 16* 2 1 Ncon
0x48 24 tc* 0 32* 0 r* .* .* 8* 8* 8* 8* 4 16* 0 16 16 16 16* 2 1 Ncon
0x49 24 tc* 0 32* 0 r* .* .* 8* 8* 8* 0* 4 16* 0 16 16 16 16* 4 1 Ncon


0x4a 24 tc* 0 32* 0 r* .* .* 8* 8* 8* 8* 4 16* 0 16 16 16 16* 4 1 Ncon
0x4b 24 dc* 0 32* 0 r* y* .* 8* 8* 8* 8* 4 24* 8 16 16 16 16* 0 0 None
0x4c 24 dc* 0 32* 0 r* .* .* 8* 8* 8* 0* 4 24* 8 16 16 16 16* 0 0 None


0x4d 24 dc* 0 32* 0 r* .* .* 8* 8* 8* 8* 4 24* 8 16 16 16 16* 0 0 None
0x4e 24 dc* 0 32* 0 r* y* .* 8* 8* 8* 0* 4 24* 0 16 16 16 16* 0 0 None
0x4f 24 dc* 0 32* 0 r* y* .* 8* 8* 8* 8* 4 24* 0 16 16 16 16* 0 0 None


0x50 24 dc* 0 32* 0 r* .* .* 8* 8* 8* 0* 4 24* 0 16 16 16 16* 0 0 None
0x51 24 dc* 0 32* 0 r* .* .* 8* 8* 8* 8* 4 24* 0 16 16 16 16* 0 0 None
0x52 24 dc* 0 32* 0 r* y* .* 8* 8* 8* 0* 4 16* 0 16 16 16 16* 0 0 None


0x53 24 dc* 0 32* 0 r* y* .* 8* 8* 8* 8* 4 16* 0 16 16 16 16* 0 0 None
0x54 24 dc* 0 32* 0 r* .* .* 8* 8* 8* 0* 4 16* 0 16 16 16 16* 0 0 None
0x55 24 dc* 0 32* 0 r* .* .* 8* 8* 8* 8* 4 16* 0 16 16 16 16* 0 0 None


0x56 24 dc* 0 32* 0 r* y* .* 8* 8* 8* 0* 4* 0* 0 16 16 16 16* 0 0 None
0x57 24 dc* 0 32* 0 r* y* .* 8* 8* 8* 8* 4* 0* 0 16 16 16 16* 0 0 None
0x58 24 dc* 0 32* 0 r* .* .* 8* 8* 8* 0* 4* 0* 0 16 16 16 16* 0 0 None


0x59 24 dc* 0 32* 0 r* .* .* 8* 8* 8* 8* 4* 0* 0 16 16 16 16* 0 0 None
0x5a 24 dc* 0 32* 0 r* y* .* 8* 8* 8* 0* 4 24* 0 16 16 16 16* 2 1 Ncon
0x5b 24 dc* 0 32* 0 r* y* .* 8* 8* 8* 8* 4 24* 0 16 16 16 16* 2 1 Ncon


0x5c 24 dc* 0 32* 0 r* y* .* 8* 8* 8* 0* 4 24* 0 16 16 16 16* 4 1 Ncon
0x5d 24 dc* 0 32* 0 r* y* .* 8* 8* 8* 8* 4 24* 0 16 16 16 16* 4 1 Ncon
0x5e 24 dc* 0 32* 0 r* .* .* 8* 8* 8* 0* 4 24* 0 16 16 16 16* 2 1 Ncon


0x5f 24 dc* 0 32* 0 r* .* .* 8* 8* 8* 8* 4 24* 0 16 16 16 16* 2 1 Ncon
0x60 24 dc* 0 32* 0 r* .* .* 8* 8* 8* 0* 4 24* 0 16 16 16 16* 4 1 Ncon
0x61 24 dc* 0 32* 0 r* .* .* 8* 8* 8* 8* 4 24* 0 16 16 16 16* 4 1 Ncon


0x62 24 dc* 0 32* 0 r* y* .* 8* 8* 8* 0* 4 24* 8 16 16 16 16* 2 1 Ncon
0x63 24 dc* 0 32* 0 r* y* .* 8* 8* 8* 8* 4 24* 8 16 16 16 16* 2 1 Ncon
0x64 24 dc* 0 32* 0 r* y* .* 8* 8* 8* 0* 4 24* 8 16 16 16 16* 4 1 Ncon


0x65 24 dc* 0 32* 0 r* y* .* 8* 8* 8* 8* 4 24* 8 16 16 16 16* 4 1 Ncon
0x66 24 dc* 0 32* 0 r* .* .* 8* 8* 8* 0* 4 24* 8 16 16 16 16* 2 1 Ncon
0x67 24 dc* 0 32* 0 r* .* .* 8* 8* 8* 8* 4 24* 8 16 16 16 16* 2 1 Ncon


0x68 24 dc* 0 32* 0 r* .* .* 8* 8* 8* 0* 4 24* 8 16 16 16 16* 4 1 Ncon
0x69 24 dc* 0 32* 0 r* .* .* 8* 8* 8* 8* 4 24* 8 16 16 16 16* 4 1 Ncon
0x6a 24 dc* 0 32* 0 r* y* .* 8* 8* 8* 0* 4 16* 0 16 16 16 16* 2 1 Ncon


0x6b 24 dc* 0 32* 0 r* y* .* 8* 8* 8* 8* 4 16* 0 16 16 16 16* 2 1 Ncon
0x6c 24 dc* 0 32* 0 r* y* .* 8* 8* 8* 0* 4 16* 0 16 16 16 16* 4 1 Ncon
0x6d 24 dc* 0 32* 0 r* y* .* 8* 8* 8* 8* 4 16* 0 16 16 16 16* 4 1 Ncon


0x6e 24 dc* 0 32* 0 r* .* .* 8* 8* 8* 0* 4 16* 0 16 16 16 16* 2 1 Ncon
0x6f 24 dc* 0 32* 0 r* .* .* 8* 8* 8* 8* 4 16* 0 16 16 16 16* 2 1 Ncon
0x70 24 dc* 0 32* 0 r* .* .* 8* 8* 8* 0* 4 16* 0 16 16 16 16* 4 1 Ncon


0x71 24 dc* 0 32* 0 r* .* .* 8* 8* 8* 8* 4 16* 0 16 16 16 16* 4 1 Ncon
0x23 32 tc* 0 32* 0 r* y* .* 8* 8* 8* 0* 4 24* 8 16 16 16 16* 0 0 None
0x72 32 tc* 0 32* 0 r* y* .* 8* 8* 8* 8* 4 24* 8 16 16 16 16* 0 0 None


0x73 32 tc* 0 32* 0 r* .* .* 8* 8* 8* 0* 4 24* 8 16 16 16 16* 0 0 None
0x74 32 tc* 0 32* 0 r* .* .* 8* 8* 8* 8* 4 24* 8 16 16 16 16* 0 0 None
0x75 32 tc* 0 32* 0 r* y* .* 8* 8* 8* 0* 4 24* 0 16 16 16 16* 0 0 None


0x76 32 tc* 0 32* 0 r* y* .* 8* 8* 8* 8* 4 24* 0 16 16 16 16* 0 0 None
0x77 32 tc* 0 32* 0 r* .* .* 8* 8* 8* 0* 4 24* 0 16 16 16 16* 0 0 None
0x78 32 tc* 0 32* 0 r* .* .* 8* 8* 8* 8* 4 24* 0 16 16 16 16* 0 0 None


0x79 32 tc* 0 32* 0 r* y* .* 8* 8* 8* 0* 4 16* 0 16 16 16 16* 0 0 None
0x7a 32 tc* 0 32* 0 r* y* .* 8* 8* 8* 8* 4 16* 0 16 16 16 16* 0 0 None
0x7b 32 tc* 0 32* 0 r* .* .* 8* 8* 8* 0* 4 16* 0 16 16 16 16* 0 0 None


0x7c 32 tc* 0 32* 0 r* .* .* 8* 8* 8* 8* 4 16* 0 16 16 16 16* 0 0 None
0x7d 32 tc* 0 32* 0 r* y* .* 8* 8* 8* 0* 4* 0* 0 16 16 16 16* 0 0 None
0x7e 32 tc* 0 32* 0 r* y* .* 8* 8* 8* 8* 4* 0* 0 16 16 16 16* 0 0 None


0x7f 32 tc* 0 32* 0 r* .* .* 8* 8* 8* 0* 4* 0* 0 16 16 16 16* 0 0 None
0x80 32 tc* 0 32* 0 r* .* .* 8* 8* 8* 8* 4* 0* 0 16 16 16 16* 0 0 None
0x81 32 tc* 0 32* 0 r* y* .* 8* 8* 8* 0* 4 24* 0 16 16 16 16* 2 1 Ncon


0x82 32 tc* 0 32* 0 r* y* .* 8* 8* 8* 8* 4 24* 0 16 16 16 16* 2 1 Ncon
0x83 32 tc* 0 32* 0 r* y* .* 8* 8* 8* 0* 4 24* 0 16 16 16 16* 4 1 Ncon
0x84 32 tc* 0 32* 0 r* y* .* 8* 8* 8* 8* 4 24* 0 16 16 16 16* 4 1 Ncon


0x85 32 tc* 0 32* 0 r* .* .* 8* 8* 8* 0* 4 24* 0 16 16 16 16* 2 1 Ncon
0x86 32 tc* 0 32* 0 r* .* .* 8* 8* 8* 8* 4 24* 0 16 16 16 16* 2 1 Ncon
0x87 32 tc* 0 32* 0 r* .* .* 8* 8* 8* 0* 4 24* 0 16 16 16 16* 4 1 Ncon


0x88 32 tc* 0 32* 0 r* .* .* 8* 8* 8* 8* 4 24* 0 16 16 16 16* 4 1 Ncon
0x89 32 tc* 0 32* 0 r* y* .* 8* 8* 8* 0* 4 24* 8 16 16 16 16* 2 1 Ncon
0x8a 32 tc* 0 32* 0 r* y* .* 8* 8* 8* 8* 4 24* 8 16 16 16 16* 2 1 Ncon


0x8b 32 tc* 0 32* 0 r* y* .* 8* 8* 8* 0* 4 24* 8 16 16 16 16* 4 1 Ncon
0x8c 32 tc* 0 32* 0 r* y* .* 8* 8* 8* 8* 4 24* 8 16 16 16 16* 4 1 Ncon
0x8d 32 tc* 0 32* 0 r* .* .* 8* 8* 8* 0* 4 24* 8 16 16 16 16* 2 1 Ncon


0x8e 32 tc* 0 32* 0 r* .* .* 8* 8* 8* 8* 4 24* 8 16 16 16 16* 2 1 Ncon
0x8f 32 tc* 0 32* 0 r* .* .* 8* 8* 8* 0* 4 24* 8 16 16 16 16* 4 1 Ncon
0x90 32 tc* 0 32* 0 r* .* .* 8* 8* 8* 8* 4 24* 8 16 16 16 16* 4 1 Ncon


0x91 32 tc* 0 32* 0 r* y* .* 8* 8* 8* 0* 4 16* 0 16 16 16 16* 2 1 Ncon
0x92 32 tc* 0 32* 0 r* y* .* 8* 8* 8* 8* 4 16* 0 16 16 16 16* 2 1 Ncon
0x93 32 tc* 0 32* 0 r* y* .* 8* 8* 8* 0* 4 16* 0 16 16 16 16* 4 1 Ncon


0x94 32 tc* 0 32* 0 r* y* .* 8* 8* 8* 8* 4 16* 0 16 16 16 16* 4 1 Ncon
0x95 32 tc* 0 32* 0 r* .* .* 8* 8* 8* 0* 4 16* 0 16 16 16 16* 2 1 Ncon
0x96 32 tc* 0 32* 0 r* .* .* 8* 8* 8* 8* 4 16* 0 16 16 16 16* 2 1 Ncon


0x97 32 tc* 0 32* 0 r* .* .* 8* 8* 8* 0* 4 16* 0 16 16 16 16* 4 1 Ncon
0x98 32 tc* 0 32* 0 r* .* .* 8* 8* 8* 8* 4 16* 0 16 16 16 16* 4 1 Ncon

2008/7/21 David Vincent <dvincent@sleepdeprived.ca>:

-----BEGIN PGP SIGNED MESSAGE-----

Hash: SHA1



Santiago HernŠndez Lemes wrote:

> Hello everybody!

>

> I have a little problem running games in Ubuntu,

>

> I have installed some games, and I *cant see them very good, not in

> quality, but the movements are a little bad.

> for example, in neverball, the ball runs and stop for less than a second

> ans start moving again, and it continue doing this, like in other games

> that requires graphic acceleration.

> I had windows vista in this pc, and games like pro evolution soccer ran

> ok, like GTA 3 and others, but in Ubuntu, they dont.

>

> I have a geforce 7000m, with official nvidia drivers instaled, my

> glxgears said:

>

> 4036 frames in 5.0 seconds = 807.098 FPS

> 3398 frames in 5.0 seconds = 679.211 FPS

> 3353 frames in 5.0 seconds = 670.509 FPS

> 4013 frames in 5.0 seconds = 802.370 FPS

> 3678 frames in 5.0 seconds = 735.472 FPS

> 3961 frames in 5.0 seconds = 792.145 FPS

> 3407 frames in 5.0 seconds = 681.133 FPS

> 2859 frames in 5.0 seconds = 571.662 FPS

> 3524 frames in 5.0 seconds = 704.685 FPS

> 4064 frames in 5.0 seconds = 812.698 FPS

>

> and I hace direct rendering ok...

>

> Someone knows what happens?

>

> Thanks

>

> --

> --------------------------------------------------------------

> Santiago HernŠndez

> http://www.tulugar.com.uy

> http://www.twitter.com/santius

> --------------------------------------------------------------

>



open a terminal and type "glxinfo" at the prompt. *send us the output,

that should get us started. *i have a geforce go5700 and i get 3500+ fps

from glxgears (which, btw, is not a good benchmark tool but *is* an

excellent "does my glx work" tool).





regards,



- -d

-----BEGIN PGP SIGNATURE-----

Version: GnuPG v1.4.6 (GNU/Linux)



iD8DBQFIhIvKfpRzWFIV0XMRAuaUAJ0TAZjMQXpFy/v5d06bzS6oU1ldyACfQcej

3AK/kunT8vhb0RrbkUEDsx8=

=8O2b

-----END PGP SIGNATURE-----





--

ubuntu-users mailing list

ubuntu-users@lists.ubuntu.com

Modify settings or unsubscribe at: https://lists.ubuntu.com/mailman/listinfo/ubuntu-users



--
--------------------------------------------------------------
Santiago HernŠndez
http://www.tulugar.com.uy
http://www.twitter.com/santius

--------------------------------------------------------------

--
ubuntu-users mailing list
ubuntu-users@lists.ubuntu.com
Modify settings or unsubscribe at: https://lists.ubuntu.com/mailman/listinfo/ubuntu-users
 
Old 07-21-2008, 07:52 PM
"Santiago HernŠndez Lemes"
 
Default Gamming problem

name of display: :0.0
display: :0* screen: 0
direct rendering: Yes
server glx vendor string: NVIDIA Corporation

server glx version string: 1.4
server glx extensions:

*** GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
*** GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
*** GLX_EXT_texture_from_pixmap, GLX_ARB_multisample, GLX_NV_float_buffer,
*** GLX_ARB_fbconfig_float



client glx vendor string: NVIDIA Corporation
client glx version string: 1.4
client glx extensions:
*** GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info,
*** GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync,



*** GLX_NV_swap_group, GLX_NV_video_out, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
*** GLX_SGI_swap_control, GLX_NV_float_buffer, GLX_ARB_fbconfig_float,
*** GLX_EXT_fbconfig_packed_float, GLX_EXT_texture_from_pixmap,



*** GLX_EXT_framebuffer_sRGB, GLX_NV_present_video
GLX version: 1.3
GLX extensions:
*** GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
*** GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,



*** GLX_EXT_texture_from_pixmap, GLX_ARB_multisample, GLX_NV_float_buffer,
*** GLX_ARB_fbconfig_float, GLX_ARB_get_proc_address
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce 7000M / nForce 610M/PCI/SSE2/3DNOW!



OpenGL version string: 2.1.2 NVIDIA 173.14.05
OpenGL extensions:
*** GL_ARB_color_buffer_float, GL_ARB_depth_texture, GL_ARB_draw_buffers,
*** GL_ARB_fragment_program, GL_ARB_fragment_program_
shadow,
*** GL_ARB_fragment_shader, GL_ARB_half_float_pixel, GL_ARB_imaging,

*** GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,
*** GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite,
*** GL_ARB_shadow, GL_ARB_shader_objects, GL_ARB_shading_language_100,



*** GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
*** GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
*** GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3, GL_ARB_texture_float,
*** GL_ARB_texture_mirrored_repeat, GL_ARB_texture_non_power_of_two,



*** GL_ARB_texture_rectangle, GL_ARB_transpose_matrix,
*** GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader,
*** GL_ARB_window_pos, GL_ATI_draw_buffers, GL_ATI_texture_float,
*** GL_ATI_texture_mirror_once, GL_S3_s3tc, GL_EXT_texture_env_add,



*** GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
*** GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
*** GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array,


*** GL_EXT_Cg_shader, GL_EXT_depth_bounds_test, GL_EXT_draw_range_elements,

*** GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample,
*** GL_EXT_framebuffer_object, GL_EXT_gpu_program_parameters,
*** GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,


*** GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object, GL_EXT_point_parameters,

*** GL_EXT_rescale_normal, GL_EXT_secondary_color,
*** GL_EXT_separate_specular_color, GL_EXT_shadow_funcs,
*** GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_texture3D,
*** GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,



*** GL_EXT_texture_edge_clamp, GL_EXT_texture_env_combine,
*** GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
*** GL_EXT_texture_lod, GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp,


*** GL_EXT_texture_object, GL_EXT_texture_sRGB, GL_EXT_timer_query,

*** GL_EXT_vertex_array, GL_IBM_rasterpos_clip,
*** GL_IBM_texture_mirrored_repeat, GL_KTX_buffer_region, GL_NV_blend_square,
*** GL_NV_copy_depth_to_color, GL_NV_depth_clamp, GL_NV_fence,


*** GL_NV_float_buffer, GL_NV_fog_distance, GL_NV_fragment_program,

*** GL_NV_fragment_program_option, GL_NV_fragment_program2,
*** GL_NV_framebuffer_multisample_coverage, GL_NV_half_float,
*** GL_NV_light_max_exponent, GL_NV_multisample_filter_hint,


*** GL_NV_occlusion_query, GL_NV_packed_depth_stencil, GL_NV_pixel_data_range,

*** GL_NV_point_sprite, GL_NV_primitive_restart, GL_NV_register_combiners,
*** GL_NV_register_combiners2, GL_NV_texgen_reflection,
*** GL_NV_texture_compression_vtc, GL_NV_texture_env_combine4,
*** GL_NV_texture_expand_normal, GL_NV_texture_rectangle,



*** GL_NV_texture_shader, GL_NV_texture_shader2, GL_NV_texture_shader3,
*** GL_NV_vertex_array_range, GL_NV_vertex_array_range2, GL_NV_vertex_program,
*** GL_NV_vertex_program1_1, GL_NV_vertex_program2,
*** GL_NV_vertex_program2_option, GL_NV_vertex_program3,



*** GL_NVX_conditional_render, GL_SGIS_generate_mipmap, GL_SGIS_texture_lod,
*** GL_SGIX_depth_texture, GL_SGIX_shadow, GL_SUN_slice_accum

2008/7/21 Santiago HernŠndez Lemes <santi84@gmail.com>:

This is my GLXINFO, please someone tell me if this is OK!

Thanks in advance!


name of display: :0.0
display: :0* screen: 0
direct rendering: Yes
server glx vendor string: NVIDIA Corporation

server glx version string: 1.4
server glx extensions:

*** GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
*** GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
*** GLX_EXT_texture_from_pixmap, GLX_ARB_multisample, GLX_NV_float_buffer,
*** GLX_ARB_fbconfig_float



client glx vendor string: NVIDIA Corporation
client glx version string: 1.4
client glx extensions:
*** GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info,
*** GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync,



*** GLX_NV_swap_group, GLX_NV_video_out, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
*** GLX_SGI_swap_control, GLX_NV_float_buffer, GLX_ARB_fbconfig_float,
*** GLX_EXT_fbconfig_packed_float, GLX_EXT_texture_from_pixmap,



*** GLX_EXT_framebuffer_sRGB, GLX_NV_present_video
GLX version: 1.3
GLX extensions:
*** GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
*** GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,



*** GLX_EXT_texture_from_pixmap, GLX_ARB_multisample, GLX_NV_float_buffer,
*** GLX_ARB_fbconfig_float, GLX_ARB_get_proc_address
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce 7000M / nForce 610M/PCI/SSE2/3DNOW!



OpenGL version string: 2.1.2 NVIDIA 173.14.05
OpenGL extensions:
*** GL_ARB_color_buffer_float, GL_ARB_depth_texture, GL_ARB_draw_buffers,
*** GL_ARB_fragment_program, GL_ARB_fragment_program_

shadow,
*** GL_ARB_fragment_shader, GL_ARB_half_float_pixel, GL_ARB_imaging,

*** GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,
*** GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite,
*** GL_ARB_shadow, GL_ARB_shader_objects, GL_ARB_shading_language_100,



*** GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
*** GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
*** GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3, GL_ARB_texture_float,
*** GL_ARB_texture_mirrored_repeat, GL_ARB_texture_non_power_of_two,



*** GL_ARB_texture_rectangle, GL_ARB_transpose_matrix,
*** GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader,
*** GL_ARB_window_pos, GL_ATI_draw_buffers, GL_ATI_texture_float,
*** GL_ATI_texture_mirror_once, GL_S3_s3tc, GL_EXT_texture_env_add,



*** GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
*** GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
*** GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array,


*** GL_EXT_Cg_shader, GL_EXT_depth_bounds_test, GL_EXT_draw_range_elements,

*** GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample,
*** GL_EXT_framebuffer_object, GL_EXT_gpu_program_parameters,
*** GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,


*** GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object, GL_EXT_point_parameters,

*** GL_EXT_rescale_normal, GL_EXT_secondary_color,
*** GL_EXT_separate_specular_color, GL_EXT_shadow_funcs,
*** GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_texture3D,
*** GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,



*** GL_EXT_texture_edge_clamp, GL_EXT_texture_env_combine,
*** GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,
*** GL_EXT_texture_lod, GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp,


*** GL_EXT_texture_object, GL_EXT_texture_sRGB, GL_EXT_timer_query,

*** GL_EXT_vertex_array, GL_IBM_rasterpos_clip,
*** GL_IBM_texture_mirrored_repeat, GL_KTX_buffer_region, GL_NV_blend_square,
*** GL_NV_copy_depth_to_color, GL_NV_depth_clamp, GL_NV_fence,


*** GL_NV_float_buffer, GL_NV_fog_distance, GL_NV_fragment_program,

*** GL_NV_fragment_program_option, GL_NV_fragment_program2,
*** GL_NV_framebuffer_multisample_coverage, GL_NV_half_float,
*** GL_NV_light_max_exponent, GL_NV_multisample_filter_hint,


*** GL_NV_occlusion_query, GL_NV_packed_depth_stencil, GL_NV_pixel_data_range,

*** GL_NV_point_sprite, GL_NV_primitive_restart, GL_NV_register_combiners,
*** GL_NV_register_combiners2, GL_NV_texgen_reflection,
*** GL_NV_texture_compression_vtc, GL_NV_texture_env_combine4,
*** GL_NV_texture_expand_normal, GL_NV_texture_rectangle,



*** GL_NV_texture_shader, GL_NV_texture_shader2, GL_NV_texture_shader3,
*** GL_NV_vertex_array_range, GL_NV_vertex_array_range2, GL_NV_vertex_program,
*** GL_NV_vertex_program1_1, GL_NV_vertex_program2,
*** GL_NV_vertex_program2_option, GL_NV_vertex_program3,



*** GL_NVX_conditional_render, GL_SGIS_generate_mipmap, GL_SGIS_texture_lod,
*** GL_SGIX_depth_texture, GL_SGIX_shadow, GL_SUN_slice_accum

** visual* x* bf lv rg d st colorbuffer ax dp st accumbuffer* ms* cav



*id dep cl sp sz l* ci b ro* r* g* b* a bf th cl* r* g* b* a ns b eat
----------------------------------------------------------------------
0x21 24 tc* 0 32* 0 r* y* .* 8* 8* 8* 0* 4 24* 8 16 16 16 16* 0 0 None



0x22 24 dc* 0 32* 0 r* y* .* 8* 8* 8* 0* 4 24* 8 16 16 16 16* 0 0 None
0x24 24 tc* 0 32* 0 r* y* .* 8* 8* 8* 8* 4 24* 8 16 16 16 16* 0 0 None
0x25 24 tc* 0 32* 0 r* .* .* 8* 8* 8* 0* 4 24* 8 16 16 16 16* 0 0 None



0x26 24 tc* 0 32* 0 r* .* .* 8* 8* 8* 8* 4 24* 8 16 16 16 16* 0 0 None
0x27 24 tc* 0 32* 0 r* y* .* 8* 8* 8* 0* 4 24* 0 16 16 16 16* 0 0 None
0x28 24 tc* 0 32* 0 r* y* .* 8* 8* 8* 8* 4 24* 0 16 16 16 16* 0 0 None



0x29 24 tc* 0 32* 0 r* .* .* 8* 8* 8* 0* 4 24* 0 16 16 16 16* 0 0 None
0x2a 24 tc* 0 32* 0 r* .* .* 8* 8* 8* 8* 4 24* 0 16 16 16 16* 0 0 None
0x2b 24 tc* 0 32* 0 r* y* .* 8* 8* 8* 0* 4 16* 0 16 16 16 16* 0 0 None



0x2c 24 tc* 0 32* 0 r* y* .* 8* 8* 8* 8* 4 16* 0 16 16 16 16* 0 0 None
0x2d 24 tc* 0 32* 0 r* .* .* 8* 8* 8* 0* 4 16* 0 16 16 16 16* 0 0 None
0x2e 24 tc* 0 32* 0 r* .* .* 8* 8* 8* 8* 4 16* 0 16 16 16 16* 0 0 None



0x2f 24 tc* 0 32* 0 r* y* .* 8* 8* 8* 0* 4* 0* 0 16 16 16 16* 0 0 None
0x30 24 tc* 0 32* 0 r* y* .* 8* 8* 8* 8* 4* 0* 0 16 16 16 16* 0 0 None
0x31 24 tc* 0 32* 0 r* .* .* 8* 8* 8* 0* 4* 0* 0 16 16 16 16* 0 0 None



0x32 24 tc* 0 32* 0 r* .* .* 8* 8* 8* 8* 4* 0* 0 16 16 16 16* 0 0 None
0x33 24 tc* 0 32* 0 r* y* .* 8* 8* 8* 0* 4 24* 0 16 16 16 16* 2 1 Ncon
0x34 24 tc* 0 32* 0 r* y* .* 8* 8* 8* 8* 4 24* 0 16 16 16 16* 2 1 Ncon



0x35 24 tc* 0 32* 0 r* y* .* 8* 8* 8* 0* 4 24* 0 16 16 16 16* 4 1 Ncon
0x36 24 tc* 0 32* 0 r* y* .* 8* 8* 8* 8* 4 24* 0 16 16 16 16* 4 1 Ncon
0x37 24 tc* 0 32* 0 r* .* .* 8* 8* 8* 0* 4 24* 0 16 16 16 16* 2 1 Ncon



0x38 24 tc* 0 32* 0 r* .* .* 8* 8* 8* 8* 4 24* 0 16 16 16 16* 2 1 Ncon
0x39 24 tc* 0 32* 0 r* .* .* 8* 8* 8* 0* 4 24* 0 16 16 16 16* 4 1 Ncon
0x3a 24 tc* 0 32* 0 r* .* .* 8* 8* 8* 8* 4 24* 0 16 16 16 16* 4 1 Ncon



0x3b 24 tc* 0 32* 0 r* y* .* 8* 8* 8* 0* 4 24* 8 16 16 16 16* 2 1 Ncon
0x3c 24 tc* 0 32* 0 r* y* .* 8* 8* 8* 8* 4 24* 8 16 16 16 16* 2 1 Ncon
0x3d 24 tc* 0 32* 0 r* y* .* 8* 8* 8* 0* 4 24* 8 16 16 16 16* 4 1 Ncon



0x3e 24 tc* 0 32* 0 r* y* .* 8* 8* 8* 8* 4 24* 8 16 16 16 16* 4 1 Ncon
0x3f 24 tc* 0 32* 0 r* .* .* 8* 8* 8* 0* 4 24* 8 16 16 16 16* 2 1 Ncon
0x40 24 tc* 0 32* 0 r* .* .* 8* 8* 8* 8* 4 24* 8 16 16 16 16* 2 1 Ncon



0x41 24 tc* 0 32* 0 r* .* .* 8* 8* 8* 0* 4 24* 8 16 16 16 16* 4 1 Ncon
0x42 24 tc* 0 32* 0 r* .* .* 8* 8* 8* 8* 4 24* 8 16 16 16 16* 4 1 Ncon
0x43 24 tc* 0 32* 0 r* y* .* 8* 8* 8* 0* 4 16* 0 16 16 16 16* 2 1 Ncon



0x44 24 tc* 0 32* 0 r* y* .* 8* 8* 8* 8* 4 16* 0 16 16 16 16* 2 1 Ncon
0x45 24 tc* 0 32* 0 r* y* .* 8* 8* 8* 0* 4 16* 0 16 16 16 16* 4 1 Ncon
0x46 24 tc* 0 32* 0 r* y* .* 8* 8* 8* 8* 4 16* 0 16 16 16 16* 4 1 Ncon



0x47 24 tc* 0 32* 0 r* .* .* 8* 8* 8* 0* 4 16* 0 16 16 16 16* 2 1 Ncon
0x48 24 tc* 0 32* 0 r* .* .* 8* 8* 8* 8* 4 16* 0 16 16 16 16* 2 1 Ncon
0x49 24 tc* 0 32* 0 r* .* .* 8* 8* 8* 0* 4 16* 0 16 16 16 16* 4 1 Ncon



0x4a 24 tc* 0 32* 0 r* .* .* 8* 8* 8* 8* 4 16* 0 16 16 16 16* 4 1 Ncon
0x4b 24 dc* 0 32* 0 r* y* .* 8* 8* 8* 8* 4 24* 8 16 16 16 16* 0 0 None
0x4c 24 dc* 0 32* 0 r* .* .* 8* 8* 8* 0* 4 24* 8 16 16 16 16* 0 0 None



0x4d 24 dc* 0 32* 0 r* .* .* 8* 8* 8* 8* 4 24* 8 16 16 16 16* 0 0 None
0x4e 24 dc* 0 32* 0 r* y* .* 8* 8* 8* 0* 4 24* 0 16 16 16 16* 0 0 None
0x4f 24 dc* 0 32* 0 r* y* .* 8* 8* 8* 8* 4 24* 0 16 16 16 16* 0 0 None



0x50 24 dc* 0 32* 0 r* .* .* 8* 8* 8* 0* 4 24* 0 16 16 16 16* 0 0 None
0x51 24 dc* 0 32* 0 r* .* .* 8* 8* 8* 8* 4 24* 0 16 16 16 16* 0 0 None
0x52 24 dc* 0 32* 0 r* y* .* 8* 8* 8* 0* 4 16* 0 16 16 16 16* 0 0 None



0x53 24 dc* 0 32* 0 r* y* .* 8* 8* 8* 8* 4 16* 0 16 16 16 16* 0 0 None
0x54 24 dc* 0 32* 0 r* .* .* 8* 8* 8* 0* 4 16* 0 16 16 16 16* 0 0 None
0x55 24 dc* 0 32* 0 r* .* .* 8* 8* 8* 8* 4 16* 0 16 16 16 16* 0 0 None



0x56 24 dc* 0 32* 0 r* y* .* 8* 8* 8* 0* 4* 0* 0 16 16 16 16* 0 0 None
0x57 24 dc* 0 32* 0 r* y* .* 8* 8* 8* 8* 4* 0* 0 16 16 16 16* 0 0 None
0x58 24 dc* 0 32* 0 r* .* .* 8* 8* 8* 0* 4* 0* 0 16 16 16 16* 0 0 None



0x59 24 dc* 0 32* 0 r* .* .* 8* 8* 8* 8* 4* 0* 0 16 16 16 16* 0 0 None
0x5a 24 dc* 0 32* 0 r* y* .* 8* 8* 8* 0* 4 24* 0 16 16 16 16* 2 1 Ncon
0x5b 24 dc* 0 32* 0 r* y* .* 8* 8* 8* 8* 4 24* 0 16 16 16 16* 2 1 Ncon



0x5c 24 dc* 0 32* 0 r* y* .* 8* 8* 8* 0* 4 24* 0 16 16 16 16* 4 1 Ncon
0x5d 24 dc* 0 32* 0 r* y* .* 8* 8* 8* 8* 4 24* 0 16 16 16 16* 4 1 Ncon
0x5e 24 dc* 0 32* 0 r* .* .* 8* 8* 8* 0* 4 24* 0 16 16 16 16* 2 1 Ncon



0x5f 24 dc* 0 32* 0 r* .* .* 8* 8* 8* 8* 4 24* 0 16 16 16 16* 2 1 Ncon
0x60 24 dc* 0 32* 0 r* .* .* 8* 8* 8* 0* 4 24* 0 16 16 16 16* 4 1 Ncon
0x61 24 dc* 0 32* 0 r* .* .* 8* 8* 8* 8* 4 24* 0 16 16 16 16* 4 1 Ncon



0x62 24 dc* 0 32* 0 r* y* .* 8* 8* 8* 0* 4 24* 8 16 16 16 16* 2 1 Ncon
0x63 24 dc* 0 32* 0 r* y* .* 8* 8* 8* 8* 4 24* 8 16 16 16 16* 2 1 Ncon
0x64 24 dc* 0 32* 0 r* y* .* 8* 8* 8* 0* 4 24* 8 16 16 16 16* 4 1 Ncon



0x65 24 dc* 0 32* 0 r* y* .* 8* 8* 8* 8* 4 24* 8 16 16 16 16* 4 1 Ncon
0x66 24 dc* 0 32* 0 r* .* .* 8* 8* 8* 0* 4 24* 8 16 16 16 16* 2 1 Ncon
0x67 24 dc* 0 32* 0 r* .* .* 8* 8* 8* 8* 4 24* 8 16 16 16 16* 2 1 Ncon



0x68 24 dc* 0 32* 0 r* .* .* 8* 8* 8* 0* 4 24* 8 16 16 16 16* 4 1 Ncon
0x69 24 dc* 0 32* 0 r* .* .* 8* 8* 8* 8* 4 24* 8 16 16 16 16* 4 1 Ncon
0x6a 24 dc* 0 32* 0 r* y* .* 8* 8* 8* 0* 4 16* 0 16 16 16 16* 2 1 Ncon



0x6b 24 dc* 0 32* 0 r* y* .* 8* 8* 8* 8* 4 16* 0 16 16 16 16* 2 1 Ncon
0x6c 24 dc* 0 32* 0 r* y* .* 8* 8* 8* 0* 4 16* 0 16 16 16 16* 4 1 Ncon
0x6d 24 dc* 0 32* 0 r* y* .* 8* 8* 8* 8* 4 16* 0 16 16 16 16* 4 1 Ncon



0x6e 24 dc* 0 32* 0 r* .* .* 8* 8* 8* 0* 4 16* 0 16 16 16 16* 2 1 Ncon
0x6f 24 dc* 0 32* 0 r* .* .* 8* 8* 8* 8* 4 16* 0 16 16 16 16* 2 1 Ncon
0x70 24 dc* 0 32* 0 r* .* .* 8* 8* 8* 0* 4 16* 0 16 16 16 16* 4 1 Ncon



0x71 24 dc* 0 32* 0 r* .* .* 8* 8* 8* 8* 4 16* 0 16 16 16 16* 4 1 Ncon
0x23 32 tc* 0 32* 0 r* y* .* 8* 8* 8* 0* 4 24* 8 16 16 16 16* 0 0 None
0x72 32 tc* 0 32* 0 r* y* .* 8* 8* 8* 8* 4 24* 8 16 16 16 16* 0 0 None



0x73 32 tc* 0 32* 0 r* .* .* 8* 8* 8* 0* 4 24* 8 16 16 16 16* 0 0 None
0x74 32 tc* 0 32* 0 r* .* .* 8* 8* 8* 8* 4 24* 8 16 16 16 16* 0 0 None
0x75 32 tc* 0 32* 0 r* y* .* 8* 8* 8* 0* 4 24* 0 16 16 16 16* 0 0 None



0x76 32 tc* 0 32* 0 r* y* .* 8* 8* 8* 8* 4 24* 0 16 16 16 16* 0 0 None
0x77 32 tc* 0 32* 0 r* .* .* 8* 8* 8* 0* 4 24* 0 16 16 16 16* 0 0 None
0x78 32 tc* 0 32* 0 r* .* .* 8* 8* 8* 8* 4 24* 0 16 16 16 16* 0 0 None



0x79 32 tc* 0 32* 0 r* y* .* 8* 8* 8* 0* 4 16* 0 16 16 16 16* 0 0 None
0x7a 32 tc* 0 32* 0 r* y* .* 8* 8* 8* 8* 4 16* 0 16 16 16 16* 0 0 None
0x7b 32 tc* 0 32* 0 r* .* .* 8* 8* 8* 0* 4 16* 0 16 16 16 16* 0 0 None



0x7c 32 tc* 0 32* 0 r* .* .* 8* 8* 8* 8* 4 16* 0 16 16 16 16* 0 0 None
0x7d 32 tc* 0 32* 0 r* y* .* 8* 8* 8* 0* 4* 0* 0 16 16 16 16* 0 0 None
0x7e 32 tc* 0 32* 0 r* y* .* 8* 8* 8* 8* 4* 0* 0 16 16 16 16* 0 0 None



0x7f 32 tc* 0 32* 0 r* .* .* 8* 8* 8* 0* 4* 0* 0 16 16 16 16* 0 0 None
0x80 32 tc* 0 32* 0 r* .* .* 8* 8* 8* 8* 4* 0* 0 16 16 16 16* 0 0 None
0x81 32 tc* 0 32* 0 r* y* .* 8* 8* 8* 0* 4 24* 0 16 16 16 16* 2 1 Ncon



0x82 32 tc* 0 32* 0 r* y* .* 8* 8* 8* 8* 4 24* 0 16 16 16 16* 2 1 Ncon
0x83 32 tc* 0 32* 0 r* y* .* 8* 8* 8* 0* 4 24* 0 16 16 16 16* 4 1 Ncon
0x84 32 tc* 0 32* 0 r* y* .* 8* 8* 8* 8* 4 24* 0 16 16 16 16* 4 1 Ncon



0x85 32 tc* 0 32* 0 r* .* .* 8* 8* 8* 0* 4 24* 0 16 16 16 16* 2 1 Ncon
0x86 32 tc* 0 32* 0 r* .* .* 8* 8* 8* 8* 4 24* 0 16 16 16 16* 2 1 Ncon
0x87 32 tc* 0 32* 0 r* .* .* 8* 8* 8* 0* 4 24* 0 16 16 16 16* 4 1 Ncon



0x88 32 tc* 0 32* 0 r* .* .* 8* 8* 8* 8* 4 24* 0 16 16 16 16* 4 1 Ncon
0x89 32 tc* 0 32* 0 r* y* .* 8* 8* 8* 0* 4 24* 8 16 16 16 16* 2 1 Ncon
0x8a 32 tc* 0 32* 0 r* y* .* 8* 8* 8* 8* 4 24* 8 16 16 16 16* 2 1 Ncon



0x8b 32 tc* 0 32* 0 r* y* .* 8* 8* 8* 0* 4 24* 8 16 16 16 16* 4 1 Ncon
0x8c 32 tc* 0 32* 0 r* y* .* 8* 8* 8* 8* 4 24* 8 16 16 16 16* 4 1 Ncon
0x8d 32 tc* 0 32* 0 r* .* .* 8* 8* 8* 0* 4 24* 8 16 16 16 16* 2 1 Ncon



0x8e 32 tc* 0 32* 0 r* .* .* 8* 8* 8* 8* 4 24* 8 16 16 16 16* 2 1 Ncon
0x8f 32 tc* 0 32* 0 r* .* .* 8* 8* 8* 0* 4 24* 8 16 16 16 16* 4 1 Ncon
0x90 32 tc* 0 32* 0 r* .* .* 8* 8* 8* 8* 4 24* 8 16 16 16 16* 4 1 Ncon



0x91 32 tc* 0 32* 0 r* y* .* 8* 8* 8* 0* 4 16* 0 16 16 16 16* 2 1 Ncon
0x92 32 tc* 0 32* 0 r* y* .* 8* 8* 8* 8* 4 16* 0 16 16 16 16* 2 1 Ncon
0x93 32 tc* 0 32* 0 r* y* .* 8* 8* 8* 0* 4 16* 0 16 16 16 16* 4 1 Ncon



0x94 32 tc* 0 32* 0 r* y* .* 8* 8* 8* 8* 4 16* 0 16 16 16 16* 4 1 Ncon
0x95 32 tc* 0 32* 0 r* .* .* 8* 8* 8* 0* 4 16* 0 16 16 16 16* 2 1 Ncon
0x96 32 tc* 0 32* 0 r* .* .* 8* 8* 8* 8* 4 16* 0 16 16 16 16* 2 1 Ncon



0x97 32 tc* 0 32* 0 r* .* .* 8* 8* 8* 0* 4 16* 0 16 16 16 16* 4 1 Ncon
0x98 32 tc* 0 32* 0 r* .* .* 8* 8* 8* 8* 4 16* 0 16 16 16 16* 4 1 Ncon

2008/7/21 David Vincent <dvincent@sleepdeprived.ca>:


-----BEGIN PGP SIGNED MESSAGE-----

Hash: SHA1



Santiago HernŠndez Lemes wrote:

> Hello everybody!

>

> I have a little problem running games in Ubuntu,

>

> I have installed some games, and I *cant see them very good, not in

> quality, but the movements are a little bad.

> for example, in neverball, the ball runs and stop for less than a second

> ans start moving again, and it continue doing this, like in other games

> that requires graphic acceleration.

> I had windows vista in this pc, and games like pro evolution soccer ran

> ok, like GTA 3 and others, but in Ubuntu, they dont.

>

> I have a geforce 7000m, with official nvidia drivers instaled, my

> glxgears said:

>

> 4036 frames in 5.0 seconds = 807.098 FPS

> 3398 frames in 5.0 seconds = 679.211 FPS

> 3353 frames in 5.0 seconds = 670.509 FPS

> 4013 frames in 5.0 seconds = 802.370 FPS

> 3678 frames in 5.0 seconds = 735.472 FPS

> 3961 frames in 5.0 seconds = 792.145 FPS

> 3407 frames in 5.0 seconds = 681.133 FPS

> 2859 frames in 5.0 seconds = 571.662 FPS

> 3524 frames in 5.0 seconds = 704.685 FPS

> 4064 frames in 5.0 seconds = 812.698 FPS

>

> and I hace direct rendering ok...

>

> Someone knows what happens?

>

> Thanks

>

> --

> --------------------------------------------------------------

> Santiago HernŠndez

> http://www.tulugar.com.uy

> http://www.twitter.com/santius

> --------------------------------------------------------------

>



open a terminal and type "glxinfo" at the prompt. *send us the output,

that should get us started. *i have a geforce go5700 and i get 3500+ fps

from glxgears (which, btw, is not a good benchmark tool but *is* an

excellent "does my glx work" tool).





regards,



- -d

-----BEGIN PGP SIGNATURE-----

Version: GnuPG v1.4.6 (GNU/Linux)



iD8DBQFIhIvKfpRzWFIV0XMRAuaUAJ0TAZjMQXpFy/v5d06bzS6oU1ldyACfQcej

3AK/kunT8vhb0RrbkUEDsx8=

=8O2b

-----END PGP SIGNATURE-----





--

ubuntu-users mailing list

ubuntu-users@lists.ubuntu.com

Modify settings or unsubscribe at: https://lists.ubuntu.com/mailman/listinfo/ubuntu-users



--
--------------------------------------------------------------
Santiago HernŠndez
http://www.tulugar.com.uy

http://www.twitter.com/santius

--------------------------------------------------------------



--
--------------------------------------------------------------
Santiago HernŠndez
http://www.tulugar.com.uy
http://www.twitter.com/santius

--------------------------------------------------------------

--
ubuntu-users mailing list
ubuntu-users@lists.ubuntu.com
Modify settings or unsubscribe at: https://lists.ubuntu.com/mailman/listinfo/ubuntu-users
 
Old 07-22-2008, 02:23 PM
"Santiago HernŠndez Lemes"
 
Default Gamming problem

Please, can someone tell me why I cant play a simple game because my graphics freezes! I think that stupid games like neverball should works ok, because in Win I played PES 6 and NFS MW....


Thanks


--
ubuntu-users mailing list
ubuntu-users@lists.ubuntu.com
Modify settings or unsubscribe at: https://lists.ubuntu.com/mailman/listinfo/ubuntu-users
 
Old 07-22-2008, 02:33 PM
David Vincent
 
Default Gamming problem

-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1

looks good to me. you've got the nvidia driver working and direct
rendering is on.

are you running desktop effects? what version of ubuntu are you
running? what is your screen resolution?

- -d



Santiago HernŠndez Lemes wrote:
> This is my GLXINFO, please someone tell me if this is OK!
>
> Thanks in advance!
>
> /name of display: :0.0
> display: :0 screen: 0
> direct rendering: Yes
> server glx vendor string: NVIDIA Corporation
> server glx version string: 1.4
> server glx extensions:
> GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
> GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
> GLX_EXT_texture_from_pixmap, GLX_ARB_multisample, GLX_NV_float_buffer,
> GLX_ARB_fbconfig_float
> client glx vendor string: NVIDIA Corporation
> client glx version string: 1.4
> client glx extensions:
> GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info,
> GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync,
> GLX_NV_swap_group, GLX_NV_video_out, GLX_SGIX_fbconfig,
> GLX_SGIX_pbuffer,
> GLX_SGI_swap_control, GLX_NV_float_buffer, GLX_ARB_fbconfig_float,
> GLX_EXT_fbconfig_packed_float, GLX_EXT_texture_from_pixmap,
> GLX_EXT_framebuffer_sRGB, GLX_NV_present_video
> GLX version: 1.3
> GLX extensions:
> GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
> GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
> GLX_EXT_texture_from_pixmap, GLX_ARB_multisample, GLX_NV_float_buffer,
> GLX_ARB_fbconfig_float, GLX_ARB_get_proc_address
> OpenGL vendor string: NVIDIA Corporation
> OpenGL renderer string: GeForce 7000M / nForce 610M/PCI/SSE2/3DNOW!
> OpenGL version string: 2.1.2 NVIDIA 173.14.05
> OpenGL extensions:
> GL_ARB_color_buffer_float, GL_ARB_depth_texture, GL_ARB_draw_buffers,
> GL_ARB_fragment_program, GL_ARB_fragment_program_/
> /shadow,
> GL_ARB_fragment_shader, GL_ARB_half_float_pixel, GL_ARB_imaging,
> GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,
> GL_ARB_pixel_buffer_object, GL_ARB_point_parameters,
> GL_ARB_point_sprite,
> GL_ARB_shadow, GL_ARB_shader_objects, GL_ARB_shading_language_100,
> GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
> GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
> GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3,
> GL_ARB_texture_float,
> GL_ARB_texture_mirrored_//repeat, GL_ARB_texture_non_power_of_//two,
> GL_ARB_texture_rectangle, GL_ARB_transpose_matrix,
> GL_ARB_vertex_buffer_object, GL_ARB_vertex_program,
> GL_ARB_vertex_shader,
> GL_ARB_window_pos, GL_ATI_draw_buffers, GL_ATI_texture_float,
> GL_ATI_texture_mirror_once, GL_S3_s3tc, GL_EXT_texture_env_add,
> GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
> GL_EXT_blend_equation_//separate, GL_EXT_blend_func_separate,
> GL_EXT_blend_minmax, GL_EXT_blend_subtract,
> GL_EXT_compiled_vertex_array,
> GL_EXT_Cg_shader, GL_EXT_depth_bounds_test, GL_EXT_draw_range_elements,
> GL_EXT_fog_coord, GL_EXT_framebuffer_blit,
> GL_EXT_framebuffer_//multisample,
> GL_EXT_framebuffer_object, GL_EXT_gpu_program_parameters,
> GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,
> GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object,
> GL_EXT_point_parameters,
> GL_EXT_rescale_normal, GL_EXT_secondary_color,
> GL_EXT_separate_specular_//color, GL_EXT_shadow_funcs,
> GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_texture3D,
> GL_EXT_texture_compression_//s3tc, GL_EXT_texture_cube_map,
> GL_EXT_texture_edge_clamp, GL_EXT_texture_env_combine,
> GL_EXT_texture_env_dot3, GL_EXT_texture_filter_//anisotropic,
> GL_EXT_texture_lod, GL_EXT_texture_lod_bias,
> GL_EXT_texture_mirror_clamp,
> GL_EXT_texture_object, GL_EXT_texture_sRGB, GL_EXT_timer_query,
> GL_EXT_vertex_array, GL_IBM_rasterpos_clip,
> GL_IBM_texture_mirrored_//repeat, GL_KTX_buffer_region,
> GL_NV_blend_square,
> GL_NV_copy_depth_to_color, GL_NV_depth_clamp, GL_NV_fence,
> GL_NV_float_buffer, GL_NV_fog_distance, GL_NV_fragment_program,
> GL_NV_fragment_program_option, GL_NV_fragment_program2,
> GL_NV_framebuffer_multisample_//coverage, GL_NV_half_float,
> GL_NV_light_max_exponent, GL_NV_multisample_filter_hint,
> GL_NV_occlusion_query, GL_NV_packed_depth_stencil,
> GL_NV_pixel_data_range,
> GL_NV_point_sprite, GL_NV_primitive_restart, GL_NV_register_combiners,
> GL_NV_register_combiners2, GL_NV_texgen_reflection,
> GL_NV_texture_compression_vtc, GL_NV_texture_env_combine4,
> GL_NV_texture_expand_normal, GL_NV_texture_rectangle,
> GL_NV_texture_shader, GL_NV_texture_shader2, GL_NV_texture_shader3,
> GL_NV_vertex_array_range, GL_NV_vertex_array_range2,
> GL_NV_vertex_program,
> GL_NV_vertex_program1_1, GL_NV_vertex_program2,
> GL_NV_vertex_program2_option, GL_NV_vertex_program3,
> GL_NVX_conditional_render, GL_SGIS_generate_mipmap,
> GL_SGIS_texture_lod,
> GL_SGIX_depth_texture, GL_SGIX_shadow, GL_SUN_slice_accum
>
> visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
> id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
> ------------------------------//------------------------------//----------
> 0x21 24 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 0 0 None
> 0x22 24 dc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 0 0 None
> 0x24 24 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 0 0 None
> 0x25 24 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 0 0 None
> 0x26 24 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 0 0 None
> 0x27 24 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 0 0 None
> 0x28 24 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 0 0 None
> 0x29 24 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 0 0 None
> 0x2a 24 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 0 0 None
> 0x2b 24 tc 0 32 0 r y . 8 8 8 0 4 16 0 16 16 16 16 0 0 None
> 0x2c 24 tc 0 32 0 r y . 8 8 8 8 4 16 0 16 16 16 16 0 0 None
> 0x2d 24 tc 0 32 0 r . . 8 8 8 0 4 16 0 16 16 16 16 0 0 None
> 0x2e 24 tc 0 32 0 r . . 8 8 8 8 4 16 0 16 16 16 16 0 0 None
> 0x2f 24 tc 0 32 0 r y . 8 8 8 0 4 0 0 16 16 16 16 0 0 None
> 0x30 24 tc 0 32 0 r y . 8 8 8 8 4 0 0 16 16 16 16 0 0 None
> 0x31 24 tc 0 32 0 r . . 8 8 8 0 4 0 0 16 16 16 16 0 0 None
> 0x32 24 tc 0 32 0 r . . 8 8 8 8 4 0 0 16 16 16 16 0 0 None
> 0x33 24 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 2 1 Ncon
> 0x34 24 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 2 1 Ncon
> 0x35 24 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 4 1 Ncon
> 0x36 24 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 4 1 Ncon
> 0x37 24 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 2 1 Ncon
> 0x38 24 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 2 1 Ncon
> 0x39 24 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 4 1 Ncon
> 0x3a 24 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 4 1 Ncon
> 0x3b 24 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 2 1 Ncon
> 0x3c 24 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 2 1 Ncon
> 0x3d 24 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 4 1 Ncon
> 0x3e 24 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 4 1 Ncon
> 0x3f 24 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 2 1 Ncon
> 0x40 24 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 2 1 Ncon
> 0x41 24 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 4 1 Ncon
> 0x42 24 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 4 1 Ncon
> 0x43 24 tc 0 32 0 r y . 8 8 8 0 4 16 0 16 16 16 16 2 1 Ncon
> 0x44 24 tc 0 32 0 r y . 8 8 8 8 4 16 0 16 16 16 16 2 1 Ncon
> 0x45 24 tc 0 32 0 r y . 8 8 8 0 4 16 0 16 16 16 16 4 1 Ncon
> 0x46 24 tc 0 32 0 r y . 8 8 8 8 4 16 0 16 16 16 16 4 1 Ncon
> 0x47 24 tc 0 32 0 r . . 8 8 8 0 4 16 0 16 16 16 16 2 1 Ncon
> 0x48 24 tc 0 32 0 r . . 8 8 8 8 4 16 0 16 16 16 16 2 1 Ncon
> 0x49 24 tc 0 32 0 r . . 8 8 8 0 4 16 0 16 16 16 16 4 1 Ncon
> 0x4a 24 tc 0 32 0 r . . 8 8 8 8 4 16 0 16 16 16 16 4 1 Ncon
> 0x4b 24 dc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 0 0 None
> 0x4c 24 dc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 0 0 None
> 0x4d 24 dc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 0 0 None
> 0x4e 24 dc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 0 0 None
> 0x4f 24 dc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 0 0 None
> 0x50 24 dc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 0 0 None
> 0x51 24 dc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 0 0 None
> 0x52 24 dc 0 32 0 r y . 8 8 8 0 4 16 0 16 16 16 16 0 0 None
> 0x53 24 dc 0 32 0 r y . 8 8 8 8 4 16 0 16 16 16 16 0 0 None
> 0x54 24 dc 0 32 0 r . . 8 8 8 0 4 16 0 16 16 16 16 0 0 None
> 0x55 24 dc 0 32 0 r . . 8 8 8 8 4 16 0 16 16 16 16 0 0 None
> 0x56 24 dc 0 32 0 r y . 8 8 8 0 4 0 0 16 16 16 16 0 0 None
> 0x57 24 dc 0 32 0 r y . 8 8 8 8 4 0 0 16 16 16 16 0 0 None
> 0x58 24 dc 0 32 0 r . . 8 8 8 0 4 0 0 16 16 16 16 0 0 None
> 0x59 24 dc 0 32 0 r . . 8 8 8 8 4 0 0 16 16 16 16 0 0 None
> 0x5a 24 dc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 2 1 Ncon
> 0x5b 24 dc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 2 1 Ncon
> 0x5c 24 dc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 4 1 Ncon
> 0x5d 24 dc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 4 1 Ncon
> 0x5e 24 dc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 2 1 Ncon
> 0x5f 24 dc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 2 1 Ncon
> 0x60 24 dc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 4 1 Ncon
> 0x61 24 dc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 4 1 Ncon
> 0x62 24 dc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 2 1 Ncon
> 0x63 24 dc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 2 1 Ncon
> 0x64 24 dc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 4 1 Ncon
> 0x65 24 dc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 4 1 Ncon
> 0x66 24 dc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 2 1 Ncon
> 0x67 24 dc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 2 1 Ncon
> 0x68 24 dc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 4 1 Ncon
> 0x69 24 dc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 4 1 Ncon
> 0x6a 24 dc 0 32 0 r y . 8 8 8 0 4 16 0 16 16 16 16 2 1 Ncon
> 0x6b 24 dc 0 32 0 r y . 8 8 8 8 4 16 0 16 16 16 16 2 1 Ncon
> 0x6c 24 dc 0 32 0 r y . 8 8 8 0 4 16 0 16 16 16 16 4 1 Ncon
> 0x6d 24 dc 0 32 0 r y . 8 8 8 8 4 16 0 16 16 16 16 4 1 Ncon
> 0x6e 24 dc 0 32 0 r . . 8 8 8 0 4 16 0 16 16 16 16 2 1 Ncon
> 0x6f 24 dc 0 32 0 r . . 8 8 8 8 4 16 0 16 16 16 16 2 1 Ncon
> 0x70 24 dc 0 32 0 r . . 8 8 8 0 4 16 0 16 16 16 16 4 1 Ncon
> 0x71 24 dc 0 32 0 r . . 8 8 8 8 4 16 0 16 16 16 16 4 1 Ncon
> 0x23 32 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 0 0 None
> 0x72 32 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 0 0 None
> 0x73 32 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 0 0 None
> 0x74 32 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 0 0 None
> 0x75 32 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 0 0 None
> 0x76 32 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 0 0 None
> 0x77 32 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 0 0 None
> 0x78 32 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 0 0 None
> 0x79 32 tc 0 32 0 r y . 8 8 8 0 4 16 0 16 16 16 16 0 0 None
> 0x7a 32 tc 0 32 0 r y . 8 8 8 8 4 16 0 16 16 16 16 0 0 None
> 0x7b 32 tc 0 32 0 r . . 8 8 8 0 4 16 0 16 16 16 16 0 0 None
> 0x7c 32 tc 0 32 0 r . . 8 8 8 8 4 16 0 16 16 16 16 0 0 None
> 0x7d 32 tc 0 32 0 r y . 8 8 8 0 4 0 0 16 16 16 16 0 0 None
> 0x7e 32 tc 0 32 0 r y . 8 8 8 8 4 0 0 16 16 16 16 0 0 None
> 0x7f 32 tc 0 32 0 r . . 8 8 8 0 4 0 0 16 16 16 16 0 0 None
> 0x80 32 tc 0 32 0 r . . 8 8 8 8 4 0 0 16 16 16 16 0 0 None
> 0x81 32 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 2 1 Ncon
> 0x82 32 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 2 1 Ncon
> 0x83 32 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 4 1 Ncon
> 0x84 32 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 4 1 Ncon
> 0x85 32 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 2 1 Ncon
> 0x86 32 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 2 1 Ncon
> 0x87 32 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 4 1 Ncon
> 0x88 32 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 4 1 Ncon
> 0x89 32 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 2 1 Ncon
> 0x8a 32 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 2 1 Ncon
> 0x8b 32 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 4 1 Ncon
> 0x8c 32 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 4 1 Ncon
> 0x8d 32 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 2 1 Ncon
> 0x8e 32 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 2 1 Ncon
> 0x8f 32 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 4 1 Ncon
> 0x90 32 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 4 1 Ncon
> 0x91 32 tc 0 32 0 r y . 8 8 8 0 4 16 0 16 16 16 16 2 1 Ncon
> 0x92 32 tc 0 32 0 r y . 8 8 8 8 4 16 0 16 16 16 16 2 1 Ncon
> 0x93 32 tc 0 32 0 r y . 8 8 8 0 4 16 0 16 16 16 16 4 1 Ncon
> 0x94 32 tc 0 32 0 r y . 8 8 8 8 4 16 0 16 16 16 16 4 1 Ncon
> 0x95 32 tc 0 32 0 r . . 8 8 8 0 4 16 0 16 16 16 16 2 1 Ncon
> 0x96 32 tc 0 32 0 r . . 8 8 8 8 4 16 0 16 16 16 16 2 1 Ncon
> 0x97 32 tc 0 32 0 r . . 8 8 8 0 4 16 0 16 16 16 16 4 1 Ncon
> 0x98 32 tc 0 32 0 r . . 8 8 8 8 4 16 0 16 16 16 16 4 1 Ncon/
>
>
> 2008/7/21 David Vincent <dvincent@sleepdeprived.ca
> <mailto:dvincent@sleepdeprived.ca>>:
>
> Santiago HernŠndez Lemes wrote:
>> Hello everybody!
>
>> I have a little problem running games in Ubuntu,
>
>> I have installed some games, and I cant see them very good, not in
>> quality, but the movements are a little bad.
>> for example, in neverball, the ball runs and stop for less than a
> second
>> ans start moving again, and it continue doing this, like in other
> games
>> that requires graphic acceleration.
>> I had windows vista in this pc, and games like pro evolution
> soccer ran
>> ok, like GTA 3 and others, but in Ubuntu, they dont.
>
>> I have a geforce 7000m, with official nvidia drivers instaled, my
>> glxgears said:
>
>> 4036 frames in 5.0 seconds = 807.098 FPS
>> 3398 frames in 5.0 seconds = 679.211 FPS
>> 3353 frames in 5.0 seconds = 670.509 FPS
>> 4013 frames in 5.0 seconds = 802.370 FPS
>> 3678 frames in 5.0 seconds = 735.472 FPS
>> 3961 frames in 5.0 seconds = 792.145 FPS
>> 3407 frames in 5.0 seconds = 681.133 FPS
>> 2859 frames in 5.0 seconds = 571.662 FPS
>> 3524 frames in 5.0 seconds = 704.685 FPS
>> 4064 frames in 5.0 seconds = 812.698 FPS
>
>> and I hace direct rendering ok...
>
>> Someone knows what happens?
>
>> Thanks
>
>> --
>> --------------------------------------------------------------
>> Santiago HernŠndez
>> http://www.tulugar.com.uy
>> http://www.twitter.com/santius
>> --------------------------------------------------------------
>
>
> open a terminal and type "glxinfo" at the prompt. send us the output,
> that should get us started. i have a geforce go5700 and i get 3500+ fps
> from glxgears (which, btw, is not a good benchmark tool but *is* an
> excellent "does my glx work" tool).
>
>
> regards,
>
> -d

- --
ubuntu-users mailing list
ubuntu-users@lists.ubuntu.com <mailto:ubuntu-users@lists.ubuntu.com>
Modify settings or unsubscribe at:
https://lists.ubuntu.com/mailman/listinfo/ubuntu-users




> --
> --------------------------------------------------------------
> Santiago HernŠndez
> http://www.tulugar.com.uy
> http://www.twitter.com/santius
> --------------------------------------------------------------


-----BEGIN PGP SIGNATURE-----
Version: GnuPG v1.4.6 (GNU/Linux)

iD8DBQFIhe+xfpRzWFIV0XMRAnUiAJ9V+MPg6bN1WS4p8y7Caz T860rpNACfVNPS
DpZGZFhHsgwdbaEBDVSy/HA=
=dmit
-----END PGP SIGNATURE-----


--
ubuntu-users mailing list
ubuntu-users@lists.ubuntu.com
Modify settings or unsubscribe at: https://lists.ubuntu.com/mailman/listinfo/ubuntu-users
 
Old 07-22-2008, 02:48 PM
"Santiago HernŠndez Lemes"
 
Default Gamming problem

Hi! Thanks for your reply...

I have Running Desktop Effects in Ubuntu 8.04 in 1440 x 900.

I have tried to change game resolution, 1280 * 1024, 1200 * 768, 800 * 600 and nothing, my games freezes...


I have also a problem with some movies, for example, Big Buck Bunny and Elephants dream, they freeze when there is much movement in the screen... for example, when the rabbit is running... It is a quite extrange but happends, this was working fine two weeks ago, but suddenly I started to experiment this kind of problems in movies, especially in HD ones...


I reinstalled all codecs from Synaptic, but everything continues working bad.

I think that something is wrong, but I dont know what!

Thanks in advance...

2008/7/22 David Vincent <dvincent@sleepdeprived.ca>:

-----BEGIN PGP SIGNED MESSAGE-----

Hash: SHA1



looks good to me. *you've got the nvidia driver working and direct

rendering is on.



are you running desktop effects? *what version of ubuntu are you

running? *what is your screen resolution?



- -d







Santiago HernŠndez Lemes wrote:

> This is my GLXINFO, please someone tell me if this is OK!

>

> Thanks in advance!

>

> /name of display: :0.0

> display: :0 *screen: 0

> direct rendering: Yes

> server glx vendor string: NVIDIA Corporation

> server glx version string: 1.4

> server glx extensions:

> * * GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,

> * * GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,

> * * GLX_EXT_texture_from_pixmap, GLX_ARB_multisample, GLX_NV_float_buffer,

> * * GLX_ARB_fbconfig_float

> client glx vendor string: NVIDIA Corporation

> client glx version string: 1.4

> client glx extensions:

> * * GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info,

> * * GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync,

> * * GLX_NV_swap_group, GLX_NV_video_out, GLX_SGIX_fbconfig,

> GLX_SGIX_pbuffer,

> * * GLX_SGI_swap_control, GLX_NV_float_buffer, GLX_ARB_fbconfig_float,

> * * GLX_EXT_fbconfig_packed_float, GLX_EXT_texture_from_pixmap,

> * * GLX_EXT_framebuffer_sRGB, GLX_NV_present_video

> GLX version: 1.3

> GLX extensions:

> * * GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,

> * * GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,

> * * GLX_EXT_texture_from_pixmap, GLX_ARB_multisample, GLX_NV_float_buffer,

> * * GLX_ARB_fbconfig_float, GLX_ARB_get_proc_address

> OpenGL vendor string: NVIDIA Corporation

> OpenGL renderer string: GeForce 7000M / nForce 610M/PCI/SSE2/3DNOW!

> OpenGL version string: 2.1.2 NVIDIA 173.14.05

> OpenGL extensions:

> * * GL_ARB_color_buffer_float, GL_ARB_depth_texture, GL_ARB_draw_buffers,

> * * GL_ARB_fragment_program, GL_ARB_fragment_program_/

> /shadow,

> * * GL_ARB_fragment_shader, GL_ARB_half_float_pixel, GL_ARB_imaging,

> * * GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,

> * * GL_ARB_pixel_buffer_object, GL_ARB_point_parameters,

> GL_ARB_point_sprite,

> * * GL_ARB_shadow, GL_ARB_shader_objects, GL_ARB_shading_language_100,

> * * GL_ARB_texture_border_clamp, GL_ARB_texture_compression,

> * * GL_ARB_texture_cube_map, GL_ARB_texture_env_add,

> * * GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3,

> GL_ARB_texture_float,

> * * GL_ARB_texture_mirrored_//repeat, GL_ARB_texture_non_power_of_//two,

> * * GL_ARB_texture_rectangle, GL_ARB_transpose_matrix,

> * * GL_ARB_vertex_buffer_object, GL_ARB_vertex_program,

> GL_ARB_vertex_shader,

> * * GL_ARB_window_pos, GL_ATI_draw_buffers, GL_ATI_texture_float,

> * * GL_ATI_texture_mirror_once, GL_S3_s3tc, GL_EXT_texture_env_add,

> * * GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,

> * * GL_EXT_blend_equation_//separate, GL_EXT_blend_func_separate,

> * * GL_EXT_blend_minmax, GL_EXT_blend_subtract,

> GL_EXT_compiled_vertex_array,

> * * GL_EXT_Cg_shader, GL_EXT_depth_bounds_test, GL_EXT_draw_range_elements,

> * * GL_EXT_fog_coord, GL_EXT_framebuffer_blit,

> GL_EXT_framebuffer_//multisample,

> * * GL_EXT_framebuffer_object, GL_EXT_gpu_program_parameters,

> * * GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,

> * * GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object,

> GL_EXT_point_parameters,

> * * GL_EXT_rescale_normal, GL_EXT_secondary_color,

> * * GL_EXT_separate_specular_//color, GL_EXT_shadow_funcs,

> * * GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_texture3D,

> * * GL_EXT_texture_compression_//s3tc, GL_EXT_texture_cube_map,

> * * GL_EXT_texture_edge_clamp, GL_EXT_texture_env_combine,

> * * GL_EXT_texture_env_dot3, GL_EXT_texture_filter_//anisotropic,

> * * GL_EXT_texture_lod, GL_EXT_texture_lod_bias,

> GL_EXT_texture_mirror_clamp,

> * * GL_EXT_texture_object, GL_EXT_texture_sRGB, GL_EXT_timer_query,

> * * GL_EXT_vertex_array, GL_IBM_rasterpos_clip,

> * * GL_IBM_texture_mirrored_//repeat, GL_KTX_buffer_region,

> GL_NV_blend_square,

> * * GL_NV_copy_depth_to_color, GL_NV_depth_clamp, GL_NV_fence,

> * * GL_NV_float_buffer, GL_NV_fog_distance, GL_NV_fragment_program,

> * * GL_NV_fragment_program_option, GL_NV_fragment_program2,

> * * GL_NV_framebuffer_multisample_//coverage, GL_NV_half_float,

> * * GL_NV_light_max_exponent, GL_NV_multisample_filter_hint,

> * * GL_NV_occlusion_query, GL_NV_packed_depth_stencil,

> GL_NV_pixel_data_range,

> * * GL_NV_point_sprite, GL_NV_primitive_restart, GL_NV_register_combiners,

> * * GL_NV_register_combiners2, GL_NV_texgen_reflection,

> * * GL_NV_texture_compression_vtc, GL_NV_texture_env_combine4,

> * * GL_NV_texture_expand_normal, GL_NV_texture_rectangle,

> * * GL_NV_texture_shader, GL_NV_texture_shader2, GL_NV_texture_shader3,

> * * GL_NV_vertex_array_range, GL_NV_vertex_array_range2,

> GL_NV_vertex_program,

> * * GL_NV_vertex_program1_1, GL_NV_vertex_program2,

> * * GL_NV_vertex_program2_option, GL_NV_vertex_program3,

> * * GL_NVX_conditional_render, GL_SGIS_generate_mipmap,

> GL_SGIS_texture_lod,

> * * GL_SGIX_depth_texture, GL_SGIX_shadow, GL_SUN_slice_accum

>

> * *visual *x *bf lv rg d st colorbuffer ax dp st accumbuffer *ms *cav

> *id dep cl sp sz l *ci b ro *r *g *b *a bf th cl *r *g *b *a ns b eat

> ------------------------------//------------------------------//----------

> 0x21 24 tc *0 32 *0 r *y *. *8 *8 *8 *0 *4 24 *8 16 16 16 16 *0 0 None

> 0x22 24 dc *0 32 *0 r *y *. *8 *8 *8 *0 *4 24 *8 16 16 16 16 *0 0 None

> 0x24 24 tc *0 32 *0 r *y *. *8 *8 *8 *8 *4 24 *8 16 16 16 16 *0 0 None

> 0x25 24 tc *0 32 *0 r *. *. *8 *8 *8 *0 *4 24 *8 16 16 16 16 *0 0 None

> 0x26 24 tc *0 32 *0 r *. *. *8 *8 *8 *8 *4 24 *8 16 16 16 16 *0 0 None

> 0x27 24 tc *0 32 *0 r *y *. *8 *8 *8 *0 *4 24 *0 16 16 16 16 *0 0 None

> 0x28 24 tc *0 32 *0 r *y *. *8 *8 *8 *8 *4 24 *0 16 16 16 16 *0 0 None

> 0x29 24 tc *0 32 *0 r *. *. *8 *8 *8 *0 *4 24 *0 16 16 16 16 *0 0 None

> 0x2a 24 tc *0 32 *0 r *. *. *8 *8 *8 *8 *4 24 *0 16 16 16 16 *0 0 None

> 0x2b 24 tc *0 32 *0 r *y *. *8 *8 *8 *0 *4 16 *0 16 16 16 16 *0 0 None

> 0x2c 24 tc *0 32 *0 r *y *. *8 *8 *8 *8 *4 16 *0 16 16 16 16 *0 0 None

> 0x2d 24 tc *0 32 *0 r *. *. *8 *8 *8 *0 *4 16 *0 16 16 16 16 *0 0 None

> 0x2e 24 tc *0 32 *0 r *. *. *8 *8 *8 *8 *4 16 *0 16 16 16 16 *0 0 None

> 0x2f 24 tc *0 32 *0 r *y *. *8 *8 *8 *0 *4 *0 *0 16 16 16 16 *0 0 None

> 0x30 24 tc *0 32 *0 r *y *. *8 *8 *8 *8 *4 *0 *0 16 16 16 16 *0 0 None

> 0x31 24 tc *0 32 *0 r *. *. *8 *8 *8 *0 *4 *0 *0 16 16 16 16 *0 0 None

> 0x32 24 tc *0 32 *0 r *. *. *8 *8 *8 *8 *4 *0 *0 16 16 16 16 *0 0 None

> 0x33 24 tc *0 32 *0 r *y *. *8 *8 *8 *0 *4 24 *0 16 16 16 16 *2 1 Ncon

> 0x34 24 tc *0 32 *0 r *y *. *8 *8 *8 *8 *4 24 *0 16 16 16 16 *2 1 Ncon

> 0x35 24 tc *0 32 *0 r *y *. *8 *8 *8 *0 *4 24 *0 16 16 16 16 *4 1 Ncon

> 0x36 24 tc *0 32 *0 r *y *. *8 *8 *8 *8 *4 24 *0 16 16 16 16 *4 1 Ncon

> 0x37 24 tc *0 32 *0 r *. *. *8 *8 *8 *0 *4 24 *0 16 16 16 16 *2 1 Ncon

> 0x38 24 tc *0 32 *0 r *. *. *8 *8 *8 *8 *4 24 *0 16 16 16 16 *2 1 Ncon

> 0x39 24 tc *0 32 *0 r *. *. *8 *8 *8 *0 *4 24 *0 16 16 16 16 *4 1 Ncon

> 0x3a 24 tc *0 32 *0 r *. *. *8 *8 *8 *8 *4 24 *0 16 16 16 16 *4 1 Ncon

> 0x3b 24 tc *0 32 *0 r *y *. *8 *8 *8 *0 *4 24 *8 16 16 16 16 *2 1 Ncon

> 0x3c 24 tc *0 32 *0 r *y *. *8 *8 *8 *8 *4 24 *8 16 16 16 16 *2 1 Ncon

> 0x3d 24 tc *0 32 *0 r *y *. *8 *8 *8 *0 *4 24 *8 16 16 16 16 *4 1 Ncon

> 0x3e 24 tc *0 32 *0 r *y *. *8 *8 *8 *8 *4 24 *8 16 16 16 16 *4 1 Ncon

> 0x3f 24 tc *0 32 *0 r *. *. *8 *8 *8 *0 *4 24 *8 16 16 16 16 *2 1 Ncon

> 0x40 24 tc *0 32 *0 r *. *. *8 *8 *8 *8 *4 24 *8 16 16 16 16 *2 1 Ncon

> 0x41 24 tc *0 32 *0 r *. *. *8 *8 *8 *0 *4 24 *8 16 16 16 16 *4 1 Ncon

> 0x42 24 tc *0 32 *0 r *. *. *8 *8 *8 *8 *4 24 *8 16 16 16 16 *4 1 Ncon

> 0x43 24 tc *0 32 *0 r *y *. *8 *8 *8 *0 *4 16 *0 16 16 16 16 *2 1 Ncon

> 0x44 24 tc *0 32 *0 r *y *. *8 *8 *8 *8 *4 16 *0 16 16 16 16 *2 1 Ncon

> 0x45 24 tc *0 32 *0 r *y *. *8 *8 *8 *0 *4 16 *0 16 16 16 16 *4 1 Ncon

> 0x46 24 tc *0 32 *0 r *y *. *8 *8 *8 *8 *4 16 *0 16 16 16 16 *4 1 Ncon

> 0x47 24 tc *0 32 *0 r *. *. *8 *8 *8 *0 *4 16 *0 16 16 16 16 *2 1 Ncon

> 0x48 24 tc *0 32 *0 r *. *. *8 *8 *8 *8 *4 16 *0 16 16 16 16 *2 1 Ncon

> 0x49 24 tc *0 32 *0 r *. *. *8 *8 *8 *0 *4 16 *0 16 16 16 16 *4 1 Ncon

> 0x4a 24 tc *0 32 *0 r *. *. *8 *8 *8 *8 *4 16 *0 16 16 16 16 *4 1 Ncon

> 0x4b 24 dc *0 32 *0 r *y *. *8 *8 *8 *8 *4 24 *8 16 16 16 16 *0 0 None

> 0x4c 24 dc *0 32 *0 r *. *. *8 *8 *8 *0 *4 24 *8 16 16 16 16 *0 0 None

> 0x4d 24 dc *0 32 *0 r *. *. *8 *8 *8 *8 *4 24 *8 16 16 16 16 *0 0 None

> 0x4e 24 dc *0 32 *0 r *y *. *8 *8 *8 *0 *4 24 *0 16 16 16 16 *0 0 None

> 0x4f 24 dc *0 32 *0 r *y *. *8 *8 *8 *8 *4 24 *0 16 16 16 16 *0 0 None

> 0x50 24 dc *0 32 *0 r *. *. *8 *8 *8 *0 *4 24 *0 16 16 16 16 *0 0 None

> 0x51 24 dc *0 32 *0 r *. *. *8 *8 *8 *8 *4 24 *0 16 16 16 16 *0 0 None

> 0x52 24 dc *0 32 *0 r *y *. *8 *8 *8 *0 *4 16 *0 16 16 16 16 *0 0 None

> 0x53 24 dc *0 32 *0 r *y *. *8 *8 *8 *8 *4 16 *0 16 16 16 16 *0 0 None

> 0x54 24 dc *0 32 *0 r *. *. *8 *8 *8 *0 *4 16 *0 16 16 16 16 *0 0 None

> 0x55 24 dc *0 32 *0 r *. *. *8 *8 *8 *8 *4 16 *0 16 16 16 16 *0 0 None

> 0x56 24 dc *0 32 *0 r *y *. *8 *8 *8 *0 *4 *0 *0 16 16 16 16 *0 0 None

> 0x57 24 dc *0 32 *0 r *y *. *8 *8 *8 *8 *4 *0 *0 16 16 16 16 *0 0 None

> 0x58 24 dc *0 32 *0 r *. *. *8 *8 *8 *0 *4 *0 *0 16 16 16 16 *0 0 None

> 0x59 24 dc *0 32 *0 r *. *. *8 *8 *8 *8 *4 *0 *0 16 16 16 16 *0 0 None

> 0x5a 24 dc *0 32 *0 r *y *. *8 *8 *8 *0 *4 24 *0 16 16 16 16 *2 1 Ncon

> 0x5b 24 dc *0 32 *0 r *y *. *8 *8 *8 *8 *4 24 *0 16 16 16 16 *2 1 Ncon

> 0x5c 24 dc *0 32 *0 r *y *. *8 *8 *8 *0 *4 24 *0 16 16 16 16 *4 1 Ncon

> 0x5d 24 dc *0 32 *0 r *y *. *8 *8 *8 *8 *4 24 *0 16 16 16 16 *4 1 Ncon

> 0x5e 24 dc *0 32 *0 r *. *. *8 *8 *8 *0 *4 24 *0 16 16 16 16 *2 1 Ncon

> 0x5f 24 dc *0 32 *0 r *. *. *8 *8 *8 *8 *4 24 *0 16 16 16 16 *2 1 Ncon

> 0x60 24 dc *0 32 *0 r *. *. *8 *8 *8 *0 *4 24 *0 16 16 16 16 *4 1 Ncon

> 0x61 24 dc *0 32 *0 r *. *. *8 *8 *8 *8 *4 24 *0 16 16 16 16 *4 1 Ncon

> 0x62 24 dc *0 32 *0 r *y *. *8 *8 *8 *0 *4 24 *8 16 16 16 16 *2 1 Ncon

> 0x63 24 dc *0 32 *0 r *y *. *8 *8 *8 *8 *4 24 *8 16 16 16 16 *2 1 Ncon

> 0x64 24 dc *0 32 *0 r *y *. *8 *8 *8 *0 *4 24 *8 16 16 16 16 *4 1 Ncon

> 0x65 24 dc *0 32 *0 r *y *. *8 *8 *8 *8 *4 24 *8 16 16 16 16 *4 1 Ncon

> 0x66 24 dc *0 32 *0 r *. *. *8 *8 *8 *0 *4 24 *8 16 16 16 16 *2 1 Ncon

> 0x67 24 dc *0 32 *0 r *. *. *8 *8 *8 *8 *4 24 *8 16 16 16 16 *2 1 Ncon

> 0x68 24 dc *0 32 *0 r *. *. *8 *8 *8 *0 *4 24 *8 16 16 16 16 *4 1 Ncon

> 0x69 24 dc *0 32 *0 r *. *. *8 *8 *8 *8 *4 24 *8 16 16 16 16 *4 1 Ncon

> 0x6a 24 dc *0 32 *0 r *y *. *8 *8 *8 *0 *4 16 *0 16 16 16 16 *2 1 Ncon

> 0x6b 24 dc *0 32 *0 r *y *. *8 *8 *8 *8 *4 16 *0 16 16 16 16 *2 1 Ncon

> 0x6c 24 dc *0 32 *0 r *y *. *8 *8 *8 *0 *4 16 *0 16 16 16 16 *4 1 Ncon

> 0x6d 24 dc *0 32 *0 r *y *. *8 *8 *8 *8 *4 16 *0 16 16 16 16 *4 1 Ncon

> 0x6e 24 dc *0 32 *0 r *. *. *8 *8 *8 *0 *4 16 *0 16 16 16 16 *2 1 Ncon

> 0x6f 24 dc *0 32 *0 r *. *. *8 *8 *8 *8 *4 16 *0 16 16 16 16 *2 1 Ncon

> 0x70 24 dc *0 32 *0 r *. *. *8 *8 *8 *0 *4 16 *0 16 16 16 16 *4 1 Ncon

> 0x71 24 dc *0 32 *0 r *. *. *8 *8 *8 *8 *4 16 *0 16 16 16 16 *4 1 Ncon

> 0x23 32 tc *0 32 *0 r *y *. *8 *8 *8 *0 *4 24 *8 16 16 16 16 *0 0 None

> 0x72 32 tc *0 32 *0 r *y *. *8 *8 *8 *8 *4 24 *8 16 16 16 16 *0 0 None

> 0x73 32 tc *0 32 *0 r *. *. *8 *8 *8 *0 *4 24 *8 16 16 16 16 *0 0 None

> 0x74 32 tc *0 32 *0 r *. *. *8 *8 *8 *8 *4 24 *8 16 16 16 16 *0 0 None

> 0x75 32 tc *0 32 *0 r *y *. *8 *8 *8 *0 *4 24 *0 16 16 16 16 *0 0 None

> 0x76 32 tc *0 32 *0 r *y *. *8 *8 *8 *8 *4 24 *0 16 16 16 16 *0 0 None

> 0x77 32 tc *0 32 *0 r *. *. *8 *8 *8 *0 *4 24 *0 16 16 16 16 *0 0 None

> 0x78 32 tc *0 32 *0 r *. *. *8 *8 *8 *8 *4 24 *0 16 16 16 16 *0 0 None

> 0x79 32 tc *0 32 *0 r *y *. *8 *8 *8 *0 *4 16 *0 16 16 16 16 *0 0 None

> 0x7a 32 tc *0 32 *0 r *y *. *8 *8 *8 *8 *4 16 *0 16 16 16 16 *0 0 None

> 0x7b 32 tc *0 32 *0 r *. *. *8 *8 *8 *0 *4 16 *0 16 16 16 16 *0 0 None

> 0x7c 32 tc *0 32 *0 r *. *. *8 *8 *8 *8 *4 16 *0 16 16 16 16 *0 0 None

> 0x7d 32 tc *0 32 *0 r *y *. *8 *8 *8 *0 *4 *0 *0 16 16 16 16 *0 0 None

> 0x7e 32 tc *0 32 *0 r *y *. *8 *8 *8 *8 *4 *0 *0 16 16 16 16 *0 0 None

> 0x7f 32 tc *0 32 *0 r *. *. *8 *8 *8 *0 *4 *0 *0 16 16 16 16 *0 0 None

> 0x80 32 tc *0 32 *0 r *. *. *8 *8 *8 *8 *4 *0 *0 16 16 16 16 *0 0 None

> 0x81 32 tc *0 32 *0 r *y *. *8 *8 *8 *0 *4 24 *0 16 16 16 16 *2 1 Ncon

> 0x82 32 tc *0 32 *0 r *y *. *8 *8 *8 *8 *4 24 *0 16 16 16 16 *2 1 Ncon

> 0x83 32 tc *0 32 *0 r *y *. *8 *8 *8 *0 *4 24 *0 16 16 16 16 *4 1 Ncon

> 0x84 32 tc *0 32 *0 r *y *. *8 *8 *8 *8 *4 24 *0 16 16 16 16 *4 1 Ncon

> 0x85 32 tc *0 32 *0 r *. *. *8 *8 *8 *0 *4 24 *0 16 16 16 16 *2 1 Ncon

> 0x86 32 tc *0 32 *0 r *. *. *8 *8 *8 *8 *4 24 *0 16 16 16 16 *2 1 Ncon

> 0x87 32 tc *0 32 *0 r *. *. *8 *8 *8 *0 *4 24 *0 16 16 16 16 *4 1 Ncon

> 0x88 32 tc *0 32 *0 r *. *. *8 *8 *8 *8 *4 24 *0 16 16 16 16 *4 1 Ncon

> 0x89 32 tc *0 32 *0 r *y *. *8 *8 *8 *0 *4 24 *8 16 16 16 16 *2 1 Ncon

> 0x8a 32 tc *0 32 *0 r *y *. *8 *8 *8 *8 *4 24 *8 16 16 16 16 *2 1 Ncon

> 0x8b 32 tc *0 32 *0 r *y *. *8 *8 *8 *0 *4 24 *8 16 16 16 16 *4 1 Ncon

> 0x8c 32 tc *0 32 *0 r *y *. *8 *8 *8 *8 *4 24 *8 16 16 16 16 *4 1 Ncon

> 0x8d 32 tc *0 32 *0 r *. *. *8 *8 *8 *0 *4 24 *8 16 16 16 16 *2 1 Ncon

> 0x8e 32 tc *0 32 *0 r *. *. *8 *8 *8 *8 *4 24 *8 16 16 16 16 *2 1 Ncon

> 0x8f 32 tc *0 32 *0 r *. *. *8 *8 *8 *0 *4 24 *8 16 16 16 16 *4 1 Ncon

> 0x90 32 tc *0 32 *0 r *. *. *8 *8 *8 *8 *4 24 *8 16 16 16 16 *4 1 Ncon

> 0x91 32 tc *0 32 *0 r *y *. *8 *8 *8 *0 *4 16 *0 16 16 16 16 *2 1 Ncon

> 0x92 32 tc *0 32 *0 r *y *. *8 *8 *8 *8 *4 16 *0 16 16 16 16 *2 1 Ncon

> 0x93 32 tc *0 32 *0 r *y *. *8 *8 *8 *0 *4 16 *0 16 16 16 16 *4 1 Ncon

> 0x94 32 tc *0 32 *0 r *y *. *8 *8 *8 *8 *4 16 *0 16 16 16 16 *4 1 Ncon

> 0x95 32 tc *0 32 *0 r *. *. *8 *8 *8 *0 *4 16 *0 16 16 16 16 *2 1 Ncon

> 0x96 32 tc *0 32 *0 r *. *. *8 *8 *8 *8 *4 16 *0 16 16 16 16 *2 1 Ncon

> 0x97 32 tc *0 32 *0 r *. *. *8 *8 *8 *0 *4 16 *0 16 16 16 16 *4 1 Ncon

> 0x98 32 tc *0 32 *0 r *. *. *8 *8 *8 *8 *4 16 *0 16 16 16 16 *4 1 Ncon/

>

>

> 2008/7/21 David Vincent <dvincent@sleepdeprived.ca

> <mailto:dvincent@sleepdeprived.ca>>:

>

> Santiago HernŠndez Lemes wrote:

>> Hello everybody!

>

>> I have a little problem running games in Ubuntu,

>

>> I have installed some games, and I *cant see them very good, not in

>> quality, but the movements are a little bad.

>> for example, in neverball, the ball runs and stop for less than a

> second

>> ans start moving again, and it continue doing this, like in other

> games

>> that requires graphic acceleration.

>> I had windows vista in this pc, and games like pro evolution

> soccer ran

>> ok, like GTA 3 and others, but in Ubuntu, they dont.

>

>> I have a geforce 7000m, with official nvidia drivers instaled, my

>> glxgears said:

>

>> 4036 frames in 5.0 seconds = 807.098 FPS

>> 3398 frames in 5.0 seconds = 679.211 FPS

>> 3353 frames in 5.0 seconds = 670.509 FPS

>> 4013 frames in 5.0 seconds = 802.370 FPS

>> 3678 frames in 5.0 seconds = 735.472 FPS

>> 3961 frames in 5.0 seconds = 792.145 FPS

>> 3407 frames in 5.0 seconds = 681.133 FPS

>> 2859 frames in 5.0 seconds = 571.662 FPS

>> 3524 frames in 5.0 seconds = 704.685 FPS

>> 4064 frames in 5.0 seconds = 812.698 FPS

>

>> and I hace direct rendering ok...

>

>> Someone knows what happens?

>

>> Thanks

>

>> --

>> --------------------------------------------------------------

>> Santiago HernŠndez

>> http://www.tulugar.com.uy

>> http://www.twitter.com/santius

>> --------------------------------------------------------------

>

>

> open a terminal and type "glxinfo" at the prompt. *send us the output,

> that should get us started. *i have a geforce go5700 and i get 3500+ fps

> from glxgears (which, btw, is not a good benchmark tool but *is* an

> excellent "does my glx work" tool).

>

>

> regards,

>

> -d



- --

ubuntu-users mailing list

ubuntu-users@lists.ubuntu.com <mailto:ubuntu-users@lists.ubuntu.com>

Modify settings or unsubscribe at:

https://lists.ubuntu.com/mailman/listinfo/ubuntu-users









> --

> --------------------------------------------------------------

> Santiago HernŠndez

> http://www.tulugar.com.uy

> http://www.twitter.com/santius

> --------------------------------------------------------------





-----BEGIN PGP SIGNATURE-----

Version: GnuPG v1.4.6 (GNU/Linux)



iD8DBQFIhe+xfpRzWFIV0XMRAnUiAJ9V+MPg6bN1WS4p8y7Caz T860rpNACfVNPS

DpZGZFhHsgwdbaEBDVSy/HA=

=dmit

-----END PGP SIGNATURE-----





--

ubuntu-users mailing list

ubuntu-users@lists.ubuntu.com

Modify settings or unsubscribe at: https://lists.ubuntu.com/mailman/listinfo/ubuntu-users



--
--------------------------------------------------------------
Santiago HernŠndez
http://www.tulugar.com.uy
http://www.twitter.com/santius

--------------------------------------------------------------

--
ubuntu-users mailing list
ubuntu-users@lists.ubuntu.com
Modify settings or unsubscribe at: https://lists.ubuntu.com/mailman/listinfo/ubuntu-users
 
Old 07-22-2008, 07:21 PM
"debiani386@gmail.com"
 
Default Gamming problem

On Tue, 2008-07-22 at 11:23 -0300, Santiago HernŠndez Lemes wrote:
> Please, can someone tell me why I cant play a simple game because my
> graphics freezes! I think that stupid games like neverball should
> works ok, because in Win I played PES 6 and NFS MW....
>
>
> Thanks
>

well going off of appdb, they say that there is a problem with Need for
speed Most wanted with changing the resolution. If you are running it in
full screen, that could be the problem. If possible, you should try
running it windowed.

--cj


--
ubuntu-users mailing list
ubuntu-users@lists.ubuntu.com
Modify settings or unsubscribe at: https://lists.ubuntu.com/mailman/listinfo/ubuntu-users
 
Old 07-22-2008, 07:42 PM
"Santiago HernŠndez Lemes"
 
Default Gamming problem

Maybe you did not understood me, NFS MW worsÁked fine in my windows.... Now in Ubuntu I cant run stupid games like Neverball...

What I say, is why I cant run this game in Ubuntu, I said that NFS MW worked fine to demonstrate that my video card is not the problem, but in ubuntu I cant play games... they freezes, native Ubuntu games, not with wine.



Thanks

2008/7/22 debiani386@gmail.com <debiani386@gmail.com>:

On Tue, 2008-07-22 at 11:23 -0300, Santiago HernŠndez Lemes wrote:

> Please, can someone tell me why I cant play a simple game because my

> graphics freezes! I think that stupid games like neverball should

> works ok, because in Win I played PES 6 and NFS MW....

>

>

> Thanks

>



well going off of appdb, they say that there is a problem with Need for

speed Most wanted with changing the resolution. If you are running it in

full screen, that could be the problem. If possible, you should try

running it windowed.



--cj





--

ubuntu-users mailing list

ubuntu-users@lists.ubuntu.com

Modify settings or unsubscribe at: https://lists.ubuntu.com/mailman/listinfo/ubuntu-users



--
--------------------------------------------------------------
Santiago HernŠndez
http://www.tulugar.com.uy
http://www.twitter.com/santius

--------------------------------------------------------------

--
ubuntu-users mailing list
ubuntu-users@lists.ubuntu.com
Modify settings or unsubscribe at: https://lists.ubuntu.com/mailman/listinfo/ubuntu-users
 
Old 07-22-2008, 08:00 PM
Karl Larsen
 
Default Gamming problem

Santiago HernŠndez Lemes wrote:
> Maybe you did not understood me, NFS MW worsÁked fine in my windows.... Now
> in Ubuntu I cant run stupid games like Neverball...
>
> What I say, is why I cant run this game in Ubuntu, I said that NFS MW worked
> fine to demonstrate that my video card is not the problem, but in ubuntu I
> cant play games... they freezes, native Ubuntu games, not with wine.
>
>
> Thanks
>
> 2008/7/22 debiani386@gmail.com <debiani386@gmail.com>:
>
>
>> On Tue, 2008-07-22 at 11:23 -0300, Santiago HernŠndez Lemes wrote:
>>
>>> Please, can someone tell me why I cant play a simple game because my
>>> graphics freezes! I think that stupid games like neverball should
>>> works ok, because in Win I played PES 6 and NFS MW....
>>>
>>>
>>> Thanks
>>>
>>>
>> well going off of appdb, they say that there is a problem with Need for
>> speed Most wanted with changing the resolution. If you are running it in
>> full screen, that could be the problem. If possible, you should try
>> running it windowed.
>>
>> --cj
>>
>>
>> --
>> ubuntu-users mailing list
>> ubuntu-users@lists.ubuntu.com
>> Modify settings or unsubscribe at:
>> https://lists.ubuntu.com/mailman/listinfo/ubuntu-users
>>
>>
>
>
>
>
Typically a screen freeze is due to a hardware limitation. Please
tell us about the computer and what version of Ubuntu your using. Also
in a terminal use lspci to list the kind of video device you have.

Karl



--

Karl F. Larsen, AKA K5DI
Linux User
#450462 http://counter.li.org.
PGP 4208 4D6E 595F 22B9 FF1C ECB6 4A3C 2C54 FE23 53A7


--
ubuntu-users mailing list
ubuntu-users@lists.ubuntu.com
Modify settings or unsubscribe at: https://lists.ubuntu.com/mailman/listinfo/ubuntu-users
 

Thread Tools




All times are GMT. The time now is 12:12 PM.

VBulletin, Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.
Content Relevant URLs by vBSEO ©2007, Crawlability, Inc.
Copyright ©2007 - 2008, www.linux-archive.org