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Old 10-26-2008, 11:46 PM
Nickolay Hodyunya
 
Default quake3 fails to load

I've installed quake3 from games-fps/quake3 with opengl and teamarena
flags enabled. Now, when i try to execute quake3 i get this output
error:
ioQ3 1.34-rc3 linux-i386 Oct 27 2008
----- FS_Startup -----
Current search path:
/home/scriper/.q3a/baseq3
/usr/share/games/quake3/baseq3/pak8.pk3 (9 files)
/usr/share/games/quake3/baseq3/pak7.pk3 (4 files)
/usr/share/games/quake3/baseq3/pak6.pk3 (64 files)
/usr/share/games/quake3/baseq3/pak5.pk3 (7 files)
/usr/share/games/quake3/baseq3/pak4.pk3 (272 files)
/usr/share/games/quake3/baseq3/pak3.pk3 (4 files)
/usr/share/games/quake3/baseq3/pak2.pk3 (148 files)
/usr/share/games/quake3/baseq3/pak1.pk3 (26 files)
/usr/share/games/quake3/baseq3/pak0.pk3 (3539 files)
/usr/share/games/quake3/baseq3
/usr/games/bin/baseq3

----------------------
4073 files in pk3 files


**************************************************
WARNING: pak0.pk3 is present but its checksum (1696233209)
is not correct. Please re-copy pak0.pk3 from your
legitimate Q3 CDROM.
**************************************************


execing default.cfg
couldn't exec q3config.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
QKEY found.
----- Client Initialization Complete -----
----- R_Init -----

------- Input Initialization -------
Joystick is not active.
------------------------------------
...loading libGL.so.1:
Calling SDL_Init(SDL_INIT_VIDEO)...
SDL_Init(SDL_INIT_VIDEO) passed.
QGL_Init: Can't load libGL.so.1 from /etc/ld.so.conf or current dir: No dynamic GL support in video driver
failed
----- CL_Shutdown -----
RE_Shutdown( 1 )
-----------------------
Sys_Error: GLimp_Init() - could not load OpenGL subsystem

I have properly installed nvidia-drivers-177.80, glxinfo | grep rendering tells
direct rendering: Yes
In fact I can play quake3 using wine, but still want to play native version.
--
Regards, Nickolay Hodyunya.
 

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