GLes and OpenVG related management
Luca Barbato posted on Sun, 22 Aug 2010 22:49:19 +0200 as excerpted:
> gles - prefer using egl+opengles instead of glx+opengl
> openvg - enable openvg support
For anyone else as clueless as I was, the wikipedia entries
and a short descriptive excerpt from each:
OpenGL for Embedded Systems (OpenGL ES) is a subset of the OpenGL 3D
graphics API designed for embedded devices such as mobile phones, PDAs,
and video game consoles. OpenGL ES is managed by the not-for-profit
technology consortium, the Khronos Group, Inc.
OpenVG is a standard API designed for hardware-accelerated 2D vector
graphics. It is aimed primarily at cell phones, media and gaming consoles
such as the PlayStation 3, and other consumer electronic devices.
Duncan - List replies preferred. No HTML msgs.
"Every nonfree program has a lord, a master --
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