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Old 01-18-2008, 05:56 PM
"Ian Malone"
 
Default realplayer and pulseaudio on F8

This is mainly a happy story, but things could be better.

Under F7 i686 I ran a nightly build of realplayer (from
<helixcommunity.org>) which understood ALSA. As
such I was able to set up a dmix device for it and it
played happily with the rest of the system.

When I moved to F8 I changed to using the x86_64
system, and the first thing I did was try a 64bit realplayer
build. After changing it to use the hardware device
(as it wont output to a pulse ALSA device), I discovered
that:
a. The sound warbled. The closest effect to it that I've
heard before is where there's a rate mismatch and the
buffer keeps running out.
b. The mozilla plugins wouldn't work, with or without
nspluginwrapper. I'm hypothesising that despite being
included with the 64 bit build they are intended for 32
bit realplayer.

So, I changed to a 32 bit build of RP. I have it outputting
through a dmix device set to 48kHz as otherwise it runs
too fast (i.e. if I load a file on the machine it plays it back
at an incredible speed and a high pitch). It now runs
okay both stand-alone and as a browser plugin.
However, because most things use pulseaudio now
(including flash and rhythmbox), using RP is mutually
exclusive with most other sound apps.

I /think/ the solution to this would be to set up a dmix
or plug device going into the pulseaudio ALSA device,
but I've had a couple of goes and can't work it out.
Any suggestions?

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Old 01-20-2008, 11:22 AM
Neal Becker
 
Default realplayer and pulseaudio on F8

Where are you finding 64bit realplayer? I poked around helixcommunity.org
but didn't see that.

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Old 01-20-2008, 03:06 PM
Ian Malone
 
Default realplayer and pulseaudio on F8

Neal Becker wrote:

Where are you finding 64bit realplayer? I poked around helixcommunity.org
but didn't see that.



helixcommunity.org | RealPlayer for Linux | Helix Player 2.0 nightly
builds | RealPlayer current
Gets you to this page:
<http://forms.helixcommunity.org/helix/builds/?category=realplay-current>

Look for linux-2.6-glibc23-amd64 builds.

As I say though, the 32bit version seems to work better for me on a
64 bit Fedora.

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Old 01-20-2008, 05:44 PM
Ian Malone
 
Default realplayer and pulseaudio on F8

Ian Malone wrote:

<on RealPlayer with pulseaudio on x86_64 Fedora 8>


So, I changed to a 32 bit build of RP. I have it outputting
through a dmix device set to 48kHz as otherwise it runs
too fast (i.e. if I load a file on the machine it plays it back
at an incredible speed and a high pitch). It now runs
okay both stand-alone and as a browser plugin.
However, because most things use pulseaudio now
(including flash and rhythmbox), using RP is mutually
exclusive with most other sound apps.



A little more on this:
I saw bug 338211 on the devel list,
<https://bugzilla.redhat.com/show_bug.cgi?id=338211>.

The 32 bit version of alsa-plugins-pulseaudio is not
installed in x86_64, and this apparently causes
problems for 32 bit apps. So I tried installing the
32 bit version.

It still doesn't work, but I get a different error now
(typed, not c&p)
realplay.bin: pcm_params.c:2351: sndrv_pcm_hw_params: Assertion `err >=
0' failed.

Progress of a sort (the previous error was a cannot open
shared library one for libasound_module_pcm_pulse.so).
I'm wondering if anyone using i686 F8 has RP working
with pulse (N.B. this is not RealPlayer 10 for Linux,
it's a build from helixcommunity based on the Helix 2
engine and works properly with Alsa otherwise).

As an aside, I was getting an error on starting RP about
the nodoka theme engine and it was looking particularly
un-themed. Inspired by the above I tried installing the
32bit gtk-nodoka-engine, this appears to have stopped that
error and RP looks slightly nicer.

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Old 02-05-2008, 02:45 PM
"Ian Malone"
 
Default realplayer and pulseaudio on F8

On 20/01/2008, Ian Malone <ibmalone@gmail.com> wrote:
> Ian Malone wrote:
>
> <on RealPlayer with pulseaudio on x86_64 Fedora 8>

> A little more on this:
> I saw bug 338211 on the devel list,
> <https://bugzilla.redhat.com/show_bug.cgi?id=338211>.
> The 32 bit version of alsa-plugins-pulseaudio is not
> installed in x86_64, and this apparently causes
> problems for 32 bit apps. So I tried installing the
> 32 bit version.
>
> It still doesn't work, but I get a different error now
> (typed, not c&p)
> realplay.bin: pcm_params.c:2351: sndrv_pcm_hw_params: Assertion `err >=
> 0' failed.
> Progress of a sort (the previous error was a cannot open
> shared library one for libasound_module_pcm_pulse.so).
> I'm wondering if anyone using i686 F8 has RP working
> with pulse (N.B. this is not RealPlayer 10 for Linux,
> it's a build from helixcommunity based on the Helix 2
> engine and works properly with Alsa otherwise).
>

<https://bugs.helixcommunity.org/show_bug.cgi?id=7375>
Further contributions welcome.

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Old 05-10-2008, 06:16 PM
Ian Malone
 
Default realplayer and pulseaudio on F8

Ian Malone wrote:

On 20/01/2008, Ian Malone <ibmalone@gmail.com> wrote:

Ian Malone wrote:

<on RealPlayer with pulseaudio on x86_64 Fedora 8>





<https://bugs.helixcommunity.org/show_bug.cgi?id=7375>
Further contributions welcome.



Now fixed, have checked nightly build 10.1.0.4302.

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Old 05-11-2008, 11:42 AM
"Paulo Cavalcanti"
 
Default realplayer and pulseaudio on F8

On Sat, May 10, 2008 at 3:16 PM, Ian Malone <ibmalone@gmail.com> wrote:

Ian Malone wrote:


On 20/01/2008, Ian Malone <ibmalone@gmail.com> wrote:


Ian Malone wrote:



<on RealPlayer with pulseaudio on x86_64 Fedora 8>








<https://bugs.helixcommunity.org/show_bug.cgi?id=7375>

Further contributions welcome.






Now fixed, have checked nightly build 10.1.0.4302.




The 64 bit version worked here, too.

But they continue to write logs in* /dev/nul
It should be /dev/null (two l's).
*
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LCG - UFRJ
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