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Junayeed Ahnaf Nirjhor 03-29-2012 04:34 AM

mari0
 
So,



Anyone successfully ran this game? ( http://stabyourself.net/mari0/
) I compiled LOVE framework but still isn't running.



If the answer is positive, then how actually did u do it?



Thanks :)

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Junayeed Ahnaf Nirjhor

Core Developer Intern, Diaspora

Twitter - @Nirjhor


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Junayeed Ahnaf Nirjhor 03-29-2012 04:34 AM

mari0
 
So,



Anyone successfully ran this game? ( http://stabyourself.net/mari0/
) I compiled LOVE framework but still isn't running.



If the answer is positive, then how actually did u do it?



Thanks :)

--

Junayeed Ahnaf Nirjhor

Core Developer Intern, Diaspora

Twitter - @Nirjhor


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Martin Airs 03-29-2012 03:55 PM

mari0
 
On Thursday 29 Mar 2012 10:34:30 Junayeed Ahnaf Nirjhor wrote:
>
> So,
>
> Anyone successfully ran this game? ( http://stabyourself.net/mari0/ ) I
compiled LOVE framework but still isn't running.
>
> If the answer is positive, then how actually did u do it?
>
> Thanks :)
>
> --
> Junayeed Ahnaf Nirjhor
> Core Developer Intern, Diaspora
> Twitter - @Nirjhor
>
>

Hi there,

Can I ask how you compiled LOVE? mine fails ./configure with...

checking for library containing glLoadIdentity... no
configure: error: Can't LÍVE without OpenGL

I'm using F16 64bit, I've install a myriad of -devel files to get it to work
but I can find anything on google about this either.

I wonder if you know which one satisfies this requirement?

Martin
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"Jason L Tibbitts III" 03-29-2012 04:01 PM

mari0
 
>>>>> "MA" == Martin Airs <martin@airs.me.uk> writes:

MA> Can I ask how you compiled LOVE?

Probably just simpler to look at the submitted package:
https://bugzilla.redhat.com/show_bug.cgi?id=802050

- J<
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Junayeed Ahnaf Nirjhor 03-29-2012 04:03 PM

mari0
 
On 03/29/2012 09:55 PM, Martin Airs wrote:






Hi there,

Can I ask how you compiled LOVE? mine fails ./configure with...

checking for library containing glLoadIdentity... no
configure: error: Can't LÍVE without OpenGL

I'm using F16 64bit, I've install a myriad of -devel files to get it to work
but I can find anything on google about this either.

I wonder if you know which one satisfies this requirement?


do u have the development packages of OpenGL?



--

Junayeed Ahnaf Nirjhor

Core Developer Intern, Diaspora

Twitter - @Nirjhor


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Junayeed Ahnaf Nirjhor 03-29-2012 04:08 PM

mari0
 
On 03/29/2012 10:01 PM, Jason L Tibbitts III wrote:






"MA" == Martin Airs <martin@airs.me.uk> writes:







MA> Can I ask how you compiled LOVE?

Probably just simpler to look at the submitted package:
https://bugzilla.redhat.com/show_bug.cgi?id=802050

- J<
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"openal-devel"
is the package name I believe



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Junayeed Ahnaf Nirjhor

Core Developer Intern, Diaspora

Twitter - @Nirjhor


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Martin Airs 03-29-2012 04:14 PM

mari0
 
On Thursday 29 Mar 2012 11:01:59 Jason L Tibbitts III wrote:
> >>>>> "MA" == Martin Airs <martin@airs.me.uk> writes:
> MA> Can I ask how you compiled LOVE?
>
> Probably just simpler to look at the submitted package:
> https://bugzilla.redhat.com/show_bug.cgi?id=802050
>
> - J<

aha thank you for that, unfortunately rpmbuild --rebuild of that .src.rpm
fails with the same...

checking for library containing glLoadIdentity... no
configure: error: Can't LÍVE without OpenGL

I have installed all the mesa*-devel and GLthis and GLthat -devel
still no joy.

If the error were "Can't LOVE with OpenAL" then openal-devel would probably
fix it, however it is not.

Martin


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Martin Airs 03-29-2012 04:32 PM

mari0
 
I wonder if there's anybody out there that could get Koji to build it for us??

Martin
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Junayeed Ahnaf Nirjhor 03-29-2012 04:53 PM

mari0
 
On 03/29/2012 10:32 PM, Martin Airs wrote:

I wonder if there's anybody out there that could get Koji to build it for us??

Martin
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"rpm -qf /usr/include/GL/gl.h" outputs what?



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Junayeed Ahnaf Nirjhor

Core Developer Intern, Diaspora

Twitter - @Nirjhor


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"Jason L Tibbitts III" 03-29-2012 05:16 PM

mari0
 
>>>>> "MA" == Martin Airs <martin@airs.me.uk> writes:

MA> I wonder if there's anybody out there that could get Koji to build
MA> it for us??

Anyone with a Fedora account can build things on koji. It doesn't take
any special privileges, just the right software.

yum install fedora-packager (will pull in loads of stuff)
koji build --scratch f16 foo.src.rpm

- J<
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