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Rahul Sundaram 08-21-2011 03:24 PM

Fwd: freedoom 0.8 release?
 
Hi

If anyone has thoughts on how to proceed, let me know

Rahul


-------- Original Message --------
Subject: Re: freedoom 0.8 release?
Date: Sun, 21 Aug 2011 00:30:30 -0700
From: Mike Swanson
To: Rahul Sundaram
CC: Simon Howard, RjY , catoptromancy



On Sat, Aug 20, 2011 at 2:03 PM, Rahul Sundaram wrote:
> I was thinking of pulling in the latest git snapshot for Fedora and
> built it today. I have the following wad files
>
> /usr/share/doom/doom.wad
> /usr/share/doom/doom2.wad
> /usr/share/doom/freedm.wad
> /usr/share/doom/freedoom.wad
> /usr/share/doom/freedoom_levels.wad
> /usr/share/doom/freedoom_sounds.wad
> /usr/share/doom/freedoom_sprites.wad
> /usr/share/doom/freedoom_textures.wad
>
> Currently in Fedora, we have two different packages, freedoom and
> freedoom-dm and I am wondering how I should proceed? What's the diff
> between doom.wad and doom2.wad I could have the latest freedoom
> obsolete freedoom-dm and move forward. Let me know what the
> recommended way of packaging these is.

The first three files are IWADs; files that contain the complete data
for a Doom engine to run. Effectively you can ignore the
freedoom*.wad files for packaging, as they all only contain patch data
(PWADs).

doom.wad contains resources to support "The Ultimate Doom", the retail
version of Doom 1. doom2.wad contains the resources to support Doom
II and Final Doom, which the majority of PWADs (new levels, for
example) require. freedm.wad is the death-match only IWAD, it
contains the same resources as doom2.wad except for a different level
set.

Personally I don't have a recommended way of packaging, although
Debian (sorry, I'm a Debian user :P) seems to rename our doom2.wad to
"freedoom.wad" (unrelated to the PWAD built from the source tree),
presumably to avoid a conflict with id Software's Doom II. For
compatibility purposes, our IWADs are named the same as the commercial
games, but wanting both Doom and Freedoom installed system-wide would
result in conflicting file names.

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"Jon Ciesla" 08-21-2011 08:29 PM

Fwd: freedoom 0.8 release?
 
>
> Hi
>
> If anyone has thoughts on how to proceed, let me know
>
> Rahul

If the new freedm stuff is equivalent to the old upstream for
freedoom-freedm, yeah, I say Obsolete/Provide.

As for the wad filenames, I'm not sure it matters to most people as long
as the .desktop file works.

>
> -------- Original Message --------
> Subject: Re: freedoom 0.8 release?
> Date: Sun, 21 Aug 2011 00:30:30 -0700
> From: Mike Swanson
> To: Rahul Sundaram
> CC: Simon Howard, RjY , catoptromancy
>
>
>
> On Sat, Aug 20, 2011 at 2:03 PM, Rahul Sundaram wrote:
>> I was thinking of pulling in the latest git snapshot for Fedora and
>> built it today. I have the following wad files
>>
>> /usr/share/doom/doom.wad
>> /usr/share/doom/doom2.wad
>> /usr/share/doom/freedm.wad
>> /usr/share/doom/freedoom.wad
>> /usr/share/doom/freedoom_levels.wad
>> /usr/share/doom/freedoom_sounds.wad
>> /usr/share/doom/freedoom_sprites.wad
>> /usr/share/doom/freedoom_textures.wad
>>
>> Currently in Fedora, we have two different packages, freedoom and
>> freedoom-dm and I am wondering how I should proceed? What's the diff
>> between doom.wad and doom2.wad I could have the latest freedoom
>> obsolete freedoom-dm and move forward. Let me know what the
>> recommended way of packaging these is.
>
> The first three files are IWADs; files that contain the complete data
> for a Doom engine to run. Effectively you can ignore the
> freedoom*.wad files for packaging, as they all only contain patch data
> (PWADs).
>
> doom.wad contains resources to support "The Ultimate Doom", the retail
> version of Doom 1. doom2.wad contains the resources to support Doom
> II and Final Doom, which the majority of PWADs (new levels, for
> example) require. freedm.wad is the death-match only IWAD, it
> contains the same resources as doom2.wad except for a different level
> set.
>
> Personally I don't have a recommended way of packaging, although
> Debian (sorry, I'm a Debian user :P) seems to rename our doom2.wad to
> "freedoom.wad" (unrelated to the PWAD built from the source tree),
> presumably to avoid a conflict with id Software's Doom II. For
> compatibility purposes, our IWADs are named the same as the commercial
> games, but wanting both Doom and Freedoom installed system-wide would
> result in conflicting file names.
>
> _______________________________________________
> games mailing list
> games@lists.fedoraproject.org
> https://admin.fedoraproject.org/mailman/listinfo/games
>


--
in your fear, seek only peace
in your fear, seek only love

-d. bowie

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Rahul Sundaram 08-25-2011 11:26 PM

Fwd: freedoom 0.8 release?
 
On 08/22/2011 01:59 AM, Jon Ciesla wrote:
> If the new freedm stuff is equivalent to the old upstream for
> freedoom-freedm, yeah, I say Obsolete/Provide.
>
> As for the wad filenames, I'm not sure it matters to most people as long
> as the .desktop file works.

I am ready to do this now but Wart who is the maintainer seems to have
disappeared and hasn't responded to

https://bugzilla.redhat.com/show_bug.cgi?id=730500

What's the recommend action? Should I get the packages orphaned?

Rahul


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Rahul Sundaram 08-25-2011 11:32 PM

Fwd: freedoom 0.8 release?
 
On 08/22/2011 01:59 AM, Jon Ciesla wrote:
> If the new freedm stuff is equivalent to the old upstream for
> freedoom-freedm, yeah, I say Obsolete/Provide.
>
> As for the wad filenames, I'm not sure it matters to most people as long
> as the .desktop file works.

I just heard back from the maintainer, so I am doing the updates
individually and keep the individual packages without obsoleting
anything since upstream apparently plans to continue releasing separate
sources for these different maps.

Rahul
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"Jason L Tibbitts III" 08-25-2011 11:33 PM

Fwd: freedoom 0.8 release?
 
>>>>> "RS" == Rahul Sundaram <metherid@gmail.com> writes:

RS> What's the recommend action? Should I get the packages orphaned?

He gets busy, and you haven't really waited that long. Why not just
request access if you want to work on it, or if not see if someone else
in the SIG wants to do so.

- J<
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"Jon Ciesla" 08-26-2011 09:46 AM

Fwd: freedoom 0.8 release?
 
>>>>>> "RS" == Rahul Sundaram <metherid@gmail.com> writes:
>
> RS> What's the recommend action? Should I get the packages orphaned?
>
> He gets busy, and you haven't really waited that long. Why not just
> request access if you want to work on it, or if not see if someone else
> in the SIG wants to do so.

Who's got two thumbs, is a DOOM addict, a Games SIG member, and a
ProvenPackager?

<points at self with thumbs while typing awkwardly>

-J

> - J<
>


--
in your fear, seek only peace
in your fear, seek only love

-d. bowie

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