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Old 11-10-2009, 09:34 PM
AW
 
Default secondlife client on x86_64

hi!

i made this review request
https://bugzilla.redhat.com/show_bug.cgi?id=533976
because linden labs dont publish a 64bit version of their viewer,
and because my box seems do be too weak for the 32bit version,
and because i believe that others might have the same problem...

but:
1. they certainly cant review it without a download-able package...
2. it seems like they dont like tar balls with binaries
(they prefer a script that transforms the original sources and then builds the binary?)

is it easy to make a SRPM?
i could unpack the source packages again and then locate files that i patched manually and create patch-files for the patch(1)-tool... is that the right way?

did somebody do it already for secondlife?

bye
arne


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Old 11-11-2009, 08:17 AM
Rudolf Kastl
 
Default secondlife client on x86_64

2009/11/10 AW <arne_woerner@yahoo.com>:
> hi!
>
> i made this review request
> https://bugzilla.redhat.com/show_bug.cgi?id=533976
> because linden labs dont publish a 64bit version of their viewer,
> and because my box seems do be too weak for the 32bit version,
> and because i believe that others might have the same problem...
>
> but:
> 1. they certainly cant review it without a download-able package...
> 2. it seems like they dont like tar balls with binaries
> (they prefer a script that transforms the original sources and then builds the binary?)
>
> is it easy to make a SRPM?
> i could unpack the source packages again and then locate files that i patched manually and create patch-files for the patch(1)-tool... is that the right way?

Yes thats the right way. Actually it is called "pristine source
principle". You always use the unmodified upstream tarball and add
your patches with the spec file with the %patch macro so it becomes
transparent what has been changed, when building rpms.

kind regards,
Rudolf Kastl

>
> did somebody do it already for secondlife?
>
> bye
> arne
>
>
> __________________________________________________
> Do You Yahoo!?
> Sie sind Spam leid? Yahoo! Mail verfügt über einen herausragenden Schutz gegen Massenmails.
> http://mail.yahoo.com
>
> _______________________________________________
> Fedora-games-list mailing list
> Fedora-games-list@redhat.com
> http://www.redhat.com/mailman/listinfo/fedora-games-list
>

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Old 11-11-2009, 05:01 PM
Callum Lerwick
 
Default secondlife client on x86_64

On Tue, Nov 10, 2009 at 4:34 PM, AW <arne_woerner@yahoo.com> wrote:
> did somebody do it already for secondlife?

I had a package going a while back:

http://bugzilla.redhat.com/show_bug.cgi?id=233946

But it's mostly abandoned now due to OpenGL, and Xorg in general,
becoming increasingly broken and unusable since, oh, FC6 or so.

The bugs to back up my assertion:

http://bugzilla.redhat.com/show_bug.cgi?id=441665
http://bugzilla.redhat.com/show_bug.cgi?id=483280
http://bugzilla.redhat.com/show_bug.cgi?id=487432
http://bugzilla.redhat.com/show_bug.cgi?id=496539
http://bugzilla.redhat.com/show_bug.cgi?id=501435
http://bugzilla.redhat.com/show_bug.cgi?id=505285
http://bugzilla.redhat.com/show_bug.cgi?id=513735

Which all have turned into yet another "wait for the next release".
F12's gone gold so I can upgrade soon but I don't have high hopes
anymore.

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Old 11-12-2009, 12:56 AM
Bruno Wolff III
 
Default secondlife client on x86_64

On Wed, Nov 11, 2009 at 12:01:48 -0600,
Callum Lerwick <seg@haxxed.com> wrote:
>
> But it's mostly abandoned now due to OpenGL, and Xorg in general,
> becoming increasingly broken and unusable since, oh, FC6 or so.
>
> Which all have turned into yet another "wait for the next release".
> F12's gone gold so I can upgrade soon but I don't have high hopes
> anymore.

If you have a Radeon things are much better now. (I hear Intel is too,
but I haven't personally used any with Fedora.) I can play 3d games on
my 9200 again.

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