On Tue, Jul 22, 2008 at 03:38:39PM -0400, David Woodhouse wrote:
> On Tue, 2008-07-22 at 10:58 +0100, Daniel P. Berrange wrote:
> > On Mon, Jul 21, 2008 at 04:06:50PM -0400, Warren Togami wrote:
> > > https://bugzilla.redhat.com/show_bug.cgi?id=435757
> > > Sometime after F8, something changed where stuff attached to a bridge
> > > fails to connect until 15 seconds later. A manual workaround of brctl
> > > setfd BRIDGENAME 0.1 makes stuff work immediately.
> > >
> > > Are there any reasons why don't we do this by default for virbr0 in libvirt?
> >
> > Because no one has ever suggested it before...
> >
> > Arguably we should just turn off STP on the virbr0 device. Since it is
> > not connected directly to the public LAN[1] there is no risk of network
> > loops and thus spanning tree protocol is pointless for virbr0.
>
> Is there no chance of bridging directly to the outside world by adding a
> real Ethernet device to the bridge?
Yes, you can do that too using regular Fedora initscripts. Warren is
just referring to libvirt's 'Virtual Network' capability which is
NAT based. You can read more about both options for network connectivity
here:
http://wiki.libvirt.org/page/Networking
Regards,
Daniel
--
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Date: Wed, 23 Jul 2008 10:29:10 +0200
From: "=?ISO-8859-1?Q?Javier_G=E1lvez_Guerrero?="
<javier.galvez.guerrero@gmail.com>
To: "Emmet Hikory" <persia@ubuntu.com>
Subject: Re: Software development
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Thank you so much for your answer.
The application to be developed is just a demonstrator of seamless wireless
mobility and video streaming services ubiquity, no commercial target. So, a=
s
we previously developed a desktop IPTV application in Java and now we need
to include ubiquity capabilities, is good to know what Moblin and Ubuntu
Mobile offers to port (or re-code) the application and add new features
(through wireless drivers information access and multimedia and UI
libraries).
It seems that this can be done more or less in a straight forward way once
the development environment is known. Anyway, if there is any closed access
to drivers or video streams in the Moblin/UME platform, please let me know
as they are essential for my development tasks.
If possible, I would prefer developing in Moblin/UME platform instead of
Windows CE, Symbian or iPhone OS. With Maemo platform (and maybe Android in
a near future), Moblin/UME seems the perfect platform to me, that's where m=
y
interest comes from.
Thank you again,
Javi
2008/7/22 Emmet Hikory <persia@ubuntu.com>
> Javier G=E1lvez Guerrero wrote:
> > What I would like to know is if Ubuntu Mobile allows to develop and add
> my
> > own applications. The application I want to develop should access
> wireless
> > drivers information (i.e. power strength, maybe through madwifi drivers=
)
> and
> > create a GUI with and embeded media player (gstreamer could allow this?=
).
>
> Certainly. Development is essentially the same as development for
> any other Ubuntu flavour, and all tools available in Ubuntu may be
> used for such development (or even tools not in Ubuntu, as long as the
> result works with Ubuntu. Installation on a target requires either
> the generation of custom images for deployment or installation of the
> software package post-installation. For smaller environments (less
> than 4G disk space), it is preferable to create custom images due to
> the use of squashfs in smaller environments. Note that the
> installation system used for the 8.04 release uses squashfs
> unconditionally, so it may be better to re-examine this issue once the
> application development is completed (using post-install packag
> addition for testing).
>
> Having such an application included by default is more
> complicated, and requires it to be of use for the vast majority of
> Ubuntu Mobile users. This is likely best discussed separately once
> such an application has received widespread testing.
>
> > So, can I develop my application in C++ (or Java) to do this? Is it
> > possible? If yes, which libraries/tools are supposed to be used?
>
> Any library available in Ubuntu may be used, although for smallest
> resulting image size it may be best to use C or python and GTK for the
> interface (or any other libraries that are already included in the
> default image).
>
> --
> Emmet HIKORY
> --
> Ubuntu-mobile mailing list
> Ubuntu-mobile@lists.ubuntu.com
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> https://lists.ubuntu.com/mailman/listinfo/ubuntu-mobile
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<div dir=3D"ltr">Thank you so much for your answer. <br><br>The application=
to be developed is just a demonstrator of seamless wireless mobility and v=
ideo streaming services ubiquity, no commercial target. So, as we previousl=
y developed a desktop IPTV application in Java and now we need to include u=
biquity capabilities, is good to know what Moblin and Ubuntu Mobile offers =
to port (or re-code) the application and add new features (through wireless=
drivers information access and multimedia and UI libraries). <br>
<br>It seems that this can be done more or less in a straight forward way o=
nce the development environment is known. Anyway, if there is any closed ac=
cess to drivers or video streams in the Moblin/UME platform, please let me =
know as they are essential for my development tasks.<br>
<br>If possible, I would prefer developing in Moblin/UME platform instead o=
f Windows CE, Symbian or iPhone OS. With Maemo platform (and maybe Android =
in a near future), Moblin/UME seems the perfect platform to me, that's =
where my interest comes from.<br>
<br><br>Thank you again,<br>Javi<br><br><br><br><div class=3D"gmail_quote">=
2008/7/22 Emmet Hikory <span dir=3D"ltr"><<a href=3D"mailto

ersia@ubunt=
u.com">persia@ubuntu.com</a>></span><br><blockquote class=3D"gmail_quote=
" style=3D"border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0=
.8ex; padding-left: 1ex;">
<div class=3D"Ih2E3d">Javier G=E1lvez Guerrero wrote:<br>
> What I would like to know is if Ubuntu Mobile allows to develop and ad=
d my<br>
> own applications. The application I want to develop should access wire=
less<br>
> drivers information (i.e. power strength, maybe through madwifi driver=
s) and<br>
> create a GUI with and embeded media player (gstreamer could allow this=
?).<br>
<br>
</div> Certainly. Development is essentially the same as=
development for<br>
any other Ubuntu flavour, and all tools available in Ubuntu may be<br>
used for such development (or even tools not in Ubuntu, as long as the<br>
result works with Ubuntu. Installation on a target requires either<br=
>
the generation of custom images for deployment or installation of the<br>
software package post-installation. For smaller environments (less<br=
>
than 4G disk space), it is preferable to create custom images due to<br>
the use of squashfs in smaller environments. Note that the<br>
installation system used for the 8.04 release uses squashfs<br>
unconditionally, so it may be better to re-examine this issue once the<br>
application development is completed (using post-install packag<br>
addition for testing).<br>
<br>
Having such an application included by default is more<br>
complicated, and requires it to be of use for the vast majority of<br>
Ubuntu Mobile users. This is likely best discussed separately once<br=
>
such an application has received widespread testing.<br>
<div class=3D"Ih2E3d"><br>
> So, can I develop my application in C++ (or Java) to do this? Is it<br=
>
> possible? If yes, which libraries/tools are supposed to be used?<br>
<br>
</div> Any library available in Ubuntu may be used, although f=
or smallest<br>
resulting image size it may be best to use C or python and GTK for the<br>
interface (or any other libraries that are already included in the<br>
default image).<br>
<br>
--<br>
Emmet HIKORY<br>
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</div></div></blockquote></div><br></div>
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