[tur-users] [Fwd: [Warning] Don't build openGL apps against fglrx-utils' libGL.so]
I posted this message to arch-dev-public, but I think it is relevant for
you guys too, thus I am forwarding it here: -------- Original-Nachricht -------- Betreff: [arch-dev-public] [Warning] Don't build openGL apps against fglrx-utils' libGL.so Datum: Wed, 21 Nov 2007 11:39:05 +0100 Von: Thomas Bächler <thomas@archlinux.org> Antwort an: Public mailing list for ArchLinux development <arch-dev-public@archlinux.org> An: Public mailing list for ArchLinux development <arch-dev-public@archlinux.org> tpowa and I found this when we were trying to fix a wine bug: When libgl or nvidia-utils are installed, applications are linked against "libGL.so.1": $ readelf -d /usr/lib/libGL.so|grep SONAME 0x000000000000000e (SONAME) Library soname: [libGL.so.1] However, if you try this command with fglrx-utils, it will return 'libGL.so.1.2' as SONAME. The binaries this produces are compatible with libgl and fglrx-utils, but not with nvidia-utils, as the file 'libGL.so.1.2' does not exist there (while libGL.so.1 does). Thus, to ensure compatibility with nvidia users, only build OpenGL applications in environments where libgl or nvidia-utils is installed. _______________________________________________ tur-users mailing list tur-users@archlinux.org http://archlinux.org/mailman/listinfo/tur-users |
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